dc.contributor.author | Piirainen-Marsh, Arja | |
dc.contributor.author | Olbertz-Siitonen, Margarethe | |
dc.date.accessioned | 2024-11-21T10:00:44Z | |
dc.date.available | 2024-11-21T10:00:44Z | |
dc.date.issued | 2024 | |
dc.identifier.citation | Piirainen-Marsh, A., & Olbertz-Siitonen, M. (2024). Instructed perception and action : The mutual accomplishment of manual know-how in using VR games. <i>Language and Communication</i>, <i>99</i>, 313-332. <a href="https://doi.org/10.1016/j.langcom.2024.10.011" target="_blank">https://doi.org/10.1016/j.langcom.2024.10.011</a> | |
dc.identifier.other | CONVID_244010519 | |
dc.identifier.uri | https://jyx.jyu.fi/handle/123456789/98571 | |
dc.description.abstract | This paper investigates how manual know-how is manifested in instructed action in a technologized setting characterised by distributed spaces and bodies. Drawing on data from a temporary game lab where co-present participants try out virtual reality games, it analyses how an experienced VR user instructs novice participants in accomplishing the steps required to set up the game, in interacting with virtual objects and resolving troubles with tasks in the virtual environment. We show how instructions are fitted to and serve to advance the practical activity, and how they are recipient designed to teach novice users the manual and bodily techniques for interacting with the virtual game and its features. | en |
dc.format.mimetype | application/pdf | |
dc.language.iso | eng | |
dc.publisher | Elsevier | |
dc.relation.ispartofseries | Language and Communication | |
dc.rights | CC BY 4.0 | |
dc.subject.other | manual know-how | |
dc.subject.other | multimodal interaction | |
dc.subject.other | instructions | |
dc.subject.other | instructed action | |
dc.subject.other | virtual reality | |
dc.title | Instructed perception and action : The mutual accomplishment of manual know-how in using VR games | |
dc.type | article | |
dc.identifier.urn | URN:NBN:fi:jyu-202411217408 | |
dc.contributor.laitos | Kieli- ja viestintätieteiden laitos | fi |
dc.contributor.laitos | Department of Language and Communication Studies | en |
dc.type.uri | http://purl.org/eprint/type/JournalArticle | |
dc.type.coar | http://purl.org/coar/resource_type/c_2df8fbb1 | |
dc.description.reviewstatus | peerReviewed | |
dc.format.pagerange | 313-332 | |
dc.relation.issn | 0271-5309 | |
dc.relation.volume | 99 | |
dc.type.version | publishedVersion | |
dc.rights.copyright | 2024 The Author(s). Published by Elsevier Ltd. | |
dc.rights.accesslevel | openAccess | fi |
dc.subject.yso | ohjaus (neuvonta ja opastus) | |
dc.subject.yso | sosiaalinen oppiminen | |
dc.subject.yso | ohjeet | |
dc.subject.yso | käyttöohjeet | |
dc.subject.yso | virtuaaliympäristö | |
dc.subject.yso | multimodaalisuus | |
dc.subject.yso | virtuaalitodellisuus | |
dc.subject.yso | vuorovaikutus | |
dc.format.content | fulltext | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p178 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p16193 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p9583 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p13834 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p24778 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p25633 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p7990 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p10591 | |
dc.rights.url | https://creativecommons.org/licenses/by/4.0/ | |
dc.relation.doi | 10.1016/j.langcom.2024.10.011 | |
dc.type.okm | A1 | |