dc.contributor.author | Välisalo, Tanja | |
dc.contributor.author | Ruotsalainen, Maria | |
dc.contributor.editor | Ruotsalainen, Maria | |
dc.contributor.editor | Törhönen, Maria | |
dc.contributor.editor | Karhulahti, Veli-Matti | |
dc.date.accessioned | 2022-03-16T10:05:08Z | |
dc.date.available | 2022-03-16T10:05:08Z | |
dc.date.issued | 2022 | |
dc.identifier.citation | Välisalo, T., & Ruotsalainen, M. (2022). Player Reception of Change and Stability in Character Mechanics. In M. Ruotsalainen, M. Törhönen, & V.-M. Karhulahti (Eds.), <i>Modes of Esports Engagement in Overwatch</i> (pp. 67-86). Palgrave Macmillan. <a href="https://doi.org/10.1007/978-3-030-82767-0_5" target="_blank">https://doi.org/10.1007/978-3-030-82767-0_5</a> | |
dc.identifier.other | CONVID_104624137 | |
dc.identifier.uri | https://jyx.jyu.fi/handle/123456789/80153 | |
dc.description.abstract | Change is a constant element of online games, and Overwatch as well as its playable characters have been through multiple changes since the launch of the game in 2016. In this chapter, we examine the relationships players have with the playable characters of Overwatch and specifically the role that character mechanics have in these relationships. Changes to game characters are a topic of avid discussion in Overwatch communities and evoke articulations of the meaning of game characters for the players. | en |
dc.format.extent | 229 | |
dc.format.mimetype | application/pdf | |
dc.language.iso | eng | |
dc.publisher | Palgrave Macmillan | |
dc.relation.ispartof | Modes of Esports Engagement in Overwatch | |
dc.rights | CC BY 4.0 | |
dc.subject.other | Brigitte | |
dc.subject.other | character | |
dc.subject.other | close reading | |
dc.subject.other | Reinhardt | |
dc.subject.other | transmedia | |
dc.title | Player Reception of Change and Stability in Character Mechanics | |
dc.type | book part | |
dc.identifier.urn | URN:NBN:fi:jyu-202203161854 | |
dc.contributor.laitos | Musiikin, taiteen ja kulttuurin tutkimuksen laitos | fi |
dc.contributor.laitos | Department of Music, Art and Culture Studies | en |
dc.contributor.oppiaine | Nykykulttuurin tutkimus | fi |
dc.contributor.oppiaine | Hyvinvoinnin tutkimuksen yhteisö | fi |
dc.contributor.oppiaine | Contemporary Culture | en |
dc.contributor.oppiaine | School of Wellbeing | en |
dc.type.uri | http://purl.org/eprint/type/BookItem | |
dc.relation.isbn | 978-3-030-82766-3 | |
dc.type.coar | http://purl.org/coar/resource_type/c_3248 | |
dc.description.reviewstatus | peerReviewed | |
dc.format.pagerange | 67-86 | |
dc.type.version | publishedVersion | |
dc.rights.copyright | © 2022 the Authors | |
dc.rights.accesslevel | openAccess | fi |
dc.type.publication | bookPart | |
dc.subject.yso | verkkopelit | |
dc.subject.yso | moninpelit | |
dc.subject.yso | lähiluku | |
dc.subject.yso | reseptio | |
dc.subject.yso | pelisuunnittelu | |
dc.subject.yso | verkkoyhteisöt | |
dc.subject.yso | pelihahmot | |
dc.subject.yso | verkkokeskustelu | |
dc.subject.yso | transmedia | |
dc.format.content | fulltext | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p22610 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p26475 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p1065 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p24663 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p27380 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p23472 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p25195 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p21841 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p28349 | |
dc.rights.url | https://creativecommons.org/licenses/by/4.0/ | |
dc.relation.doi | 10.1007/978-3-030-82767-0_5 | |
dc.type.okm | A3 | |