dc.contributor.author | Nousiainen, Tuula | |
dc.contributor.author | Vesisenaho, Mikko | |
dc.contributor.author | Eskelinen, Petri | |
dc.date.accessioned | 2015-10-29T06:50:01Z | |
dc.date.available | 2015-10-29T06:50:01Z | |
dc.date.issued | 2015 | |
dc.identifier.citation | Nousiainen, T., Vesisenaho, M., & Eskelinen, P. (2015). "Let's do this together and see what we can come up with!" : Teachers' Views on Applying Game-based Pedagogy in Meaningful Ways. <i>eLearning Papers</i>, <i>2015</i>(44), 74-84. <a href="http://openeducationeuropa.eu/sites/default/files/old/The-Teacher's-Role%20in-Educational-Innovation_Issue_44.pdf" target="_blank">http://openeducationeuropa.eu/sites/default/files/old/The-Teacher's-Role%20in-Educational-Innovation_Issue_44.pdf</a> | |
dc.identifier.other | CONVID_25215909 | |
dc.identifier.uri | https://jyx.jyu.fi/handle/123456789/47491 | |
dc.description.abstract | Game-based pedagogy offers a promising approach to renewing school education and
making it more engaging. However, teachers’ ways of using game-based pedagogy
have been rather traditional, not making use of its full potential. This paper presents
initial findings on the experiences of teachers who participate in a project that aims
to promote the meaningful use of game-based pedagogy. The findings suggest that
game-based pedagogy could indeed play a key role in changing traditional practices
in schools. Game-based approaches can support differentiated instruction, enhance
pupils’ motivation and effort, provide new perspectives to assessment, and transform
traditional roles in the classroom by encouraging pupils’ active participation and by
giving them more responsibility and independence. However, in order to use the full
potential of game-based pedagogy, a broader range of new approaches should be used,
including not only educational games but also entertainment games, gamification, and
activities where students make their own games. | |
dc.format.mimetype | application/pdf | |
dc.language.iso | eng | |
dc.publisher | Open Education Europa | |
dc.relation.ispartofseries | eLearning Papers | |
dc.relation.uri | http://openeducationeuropa.eu/sites/default/files/old/The-Teacher's-Role%20in-Educational-Innovation_Issue_44.pdf | |
dc.rights | CC BY-NC-ND 3.0 | |
dc.subject.other | game-based learning | |
dc.subject.other | game-based pedagogy | |
dc.subject.other | school education | |
dc.subject.other | playfulness | |
dc.title | "Let's do this together and see what we can come up with!" : Teachers' Views on Applying Game-based Pedagogy in Meaningful Ways | |
dc.type | research article | |
dc.identifier.urn | URN:NBN:fi:jyu-201510133360 | |
dc.contributor.laitos | Agora Center | fi |
dc.contributor.laitos | Opettajankoulutuslaitos | fi |
dc.contributor.laitos | Agora Center | en |
dc.contributor.laitos | Department of Teacher Education | en |
dc.contributor.oppiaine | Teknologiakasvatus | fi |
dc.contributor.oppiaine | Technology Education | en |
dc.type.uri | http://purl.org/eprint/type/JournalArticle | |
dc.date.updated | 2015-10-13T09:15:22Z | |
dc.type.coar | http://purl.org/coar/resource_type/c_2df8fbb1 | |
dc.description.reviewstatus | peerReviewed | |
dc.format.pagerange | 74-84 | |
dc.relation.issn | 1887-1542 | |
dc.relation.numberinseries | 44 | |
dc.relation.volume | 2015 | |
dc.type.version | publishedVersion | |
dc.rights.copyright | © the Authors. This is an open access article published by Open Education Europa. | |
dc.rights.accesslevel | openAccess | |
dc.type.publication | article | |
dc.subject.yso | pelit | |
dc.subject.yso | oppiminen | |
dc.subject.yso | pelillistäminen | |
dc.subject.yso | oppimispelit | |
dc.format.content | fulltext | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p6062 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p2945 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p27310 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p23092 | |
dc.rights.url | https://creativecommons.org/licenses/by-nc-nd/3.0/ | |
dc.type.okm | A1 | |