The GraphoGame Method: The Theoretical and Methodological Background of the Technology-Enhanced Learning Environment for Learning to Read
Richardson, U., & Lyytinen, H. (2014). The GraphoGame Method: The Theoretical and Methodological Background of the Technology-Enhanced Learning Environment for Learning to Read. Human Technology, 10(1), 39-60. https://doi.org/10.17011/ht/urn.201405281859
Published inHuman Technology
PublisherJyväskylän yliopisto, Agora Center
Publication in research information system
MetadataShow full item record
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