The GraphoGame Method: The Theoretical and Methodological Background of the Technology-Enhanced Learning Environment for Learning to Read
Richardson, U., & Lyytinen, H. (2014). The GraphoGame Method: The Theoretical and Methodological Background of the Technology-Enhanced Learning Environment for Learning to Read. Human Technology, 10(1), 39-60. https://doi.org/10.17011/ht/urn.201405281859
Julkaistu sarjassa
Human Technology: An Interdisciplinary Journal on Humans in ICT EnvironmentsPäivämäärä
2014Oppiaine
Psykologian koulutusalaJulkaisija
Jyväskylän yliopisto, Agora CenterISSN Hae Julkaisufoorumista
1795-6889Asiasanat
Alkuperäislähde
http://urn.fi/URN:NBN:fi:jyu-201405281859Julkaisu tutkimustietojärjestelmässä
https://converis.jyu.fi/converis/portal/detail/Publication/23656148
Metadata
Näytä kaikki kuvailutiedotKokoelmat
- Agora Center [79]
- Human technology [245]
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