The GraphoGame Method: The Theoretical and Methodological Background of the Technology-Enhanced Learning Environment for Learning to Read
Richardson, U., & Lyytinen, H. (2014). The GraphoGame Method: The Theoretical and Methodological Background of the Technology-Enhanced Learning Environment for Learning to Read. Human Technology, 10(1), 39-60. https://doi.org/10.17011/ht/urn.201405281859
Date
2014Discipline
Psykologian koulutusalaPublisher
Jyväskylän yliopisto, Agora CenterISSN Search the Publication Forum
1795-6889Keywords
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http://urn.fi/URN:NBN:fi:jyu-201405281859Publication in research information system
https://converis.jyu.fi/converis/portal/detail/Publication/23656148
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- Human technology [245]
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