Haku
Aineistot 481-490 / 2136
Cross-Subject Emotion Recognition Using Fused Entropy Features of EEG
(MDPI AG, 2022)
Emotion recognition based on electroencephalography (EEG) has attracted high interest in fields such as health care, user experience evaluation, and human–computer interaction (HCI), as it plays an important role in human ...
CS1 : Intrinsic Motivation, Self-Efficacy, and Effort
(Vilnius University Press, 2023)
This research investigates university students’ success in their first programming course (CS1) in relation to their motivation, mathematical ability, programming self-efficacy, and initial goal setting. To our knowledge, ...
Cultivating a ‘Digital Jungle’ : Toward a Hybrid Governance Perspective on Infrastructure Evolution
(Association for Information Systems, 2020)
Digital infrastructures (DIs) evolve rather than following planned development trajectories. We know this phenomenon as drift, that is, infrastructures drift from management control. Infrastructure drift has motivated ...
Cultural Values’ Influences on Users’ Preferences for Gamification Techniques
(Association for Information Systems, 2019)
Gamification techniques such as badges, levels, roles, are widely adopted in information systems (IS). Though researchers have noted that cultural values may influence users' usage of IS, there is a lack of research regarding ...
Culture, international business, and knowledge systems minitrack
(University of Hawai'i at Manoa, 2020)
This minitrack explores the impact and role of
culture on managing knowledge and designing and
implementing knowledge systems within local and
global groups and organizations. This is crucial for
instance for ...
Curiously Empty Intersection of Proof Engineering and Computational Sciences
(Springer, 2023)
The tools and techniques of proof engineering have not yet been applied to the computational sciences. We try to explain why and investigate their potential to advance the field. More concretely, we formalize elementary ...
Customer Experience Formation in Online Shopping : Investigating the Causes of Positive and Negative Emotions During a Visit to an Online Store
(Springer, 2021)
This study explores customer experience formation in an online shopping context by investigating the causes of customers’ positive and negative emotions during their visit to an online store. Survey data collected from ...
Customer Perception Driven Product Evolution : Facilitation of Structured Feedback Collection
(SCITEPRESS, 2016)
Competitive environment not only requires effective advertising strategies from the product producers and
service providers, but also to do comprehensive and sufficient analysis of their customers to understand
their ...
Customer-Brand Relationships in the Context of Digital Brands
(University of Maribor, 2022)
This qualitative study investigates customer-brand relationships between customers and digital brands. This study aims to describe different digital brand relationship types, and their manifestations among young adult ...
Customers’ QR Code Usage Barriers in a Brick-and-Mortar Store : A Qualitative Study
(University of Maribor, 2023)
The purpose of this study is to explore the factors that hinder customers from utilizing QR codes when they visit brick-and-mortar (B&M) stores. The research was conducted at a Finnish fashion retailer, where three types ...