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dc.contributor.authorRuotsalainen, Maria
dc.contributor.authorMeriläinen, Mikko
dc.date.accessioned2024-10-21T09:57:17Z
dc.date.available2024-10-21T09:57:17Z
dc.date.issued2024
dc.identifier.citationRuotsalainen, M., & Meriläinen, M. (2024). “I bet she’s ‘not like other girls” : Discursive Construction of the Ideal Gaming Woman on r/GirlGamers. <i>Media and Communication</i>, <i>Ahead of Print</i>, Article 8802. <a href="https://doi.org/10.17645/mac.8802" target="_blank">https://doi.org/10.17645/mac.8802</a>
dc.identifier.otherCONVID_243323828
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/97557
dc.description.abstractResearch on women and hostile behaviour in video games has largely focused on women as victims rather than perpetuators of hostile behaviour. In this study, by utilizing discourse analysis, we examine how women’s hostile behaviour is discussed in the subreddit r/GirlGamers, and how the ideal gaming woman is discursively constructed in these discussions.en
dc.format.mimetypeapplication/pdf
dc.language.isoeng
dc.publisherCogitatio Press
dc.relation.ispartofseriesMedia and Communication
dc.rightsCC BY 4.0
dc.subject.otherfemale gamers
dc.subject.othergender
dc.subject.otherhostile behaviour
dc.subject.otheronline games
dc.subject.otherReddit
dc.title“I bet she’s ‘not like other girls” : Discursive Construction of the Ideal Gaming Woman on r/GirlGamers
dc.typearticle
dc.identifier.urnURN:NBN:fi:jyu-202410216419
dc.contributor.laitosMusiikin, taiteen ja kulttuurin tutkimuksen laitosfi
dc.contributor.laitosDepartment of Music, Art and Culture Studiesen
dc.type.urihttp://purl.org/eprint/type/JournalArticle
dc.type.coarhttp://purl.org/coar/resource_type/c_2df8fbb1
dc.description.reviewstatuspeerReviewed
dc.relation.issn2183-2439
dc.relation.volumeAhead of Print
dc.type.versionpublishedVersion
dc.rights.copyright© 2025 by the author(s
dc.rights.accesslevelopenAccessfi
dc.relation.grantnumber353267
dc.subject.ysovihamielisyys
dc.subject.ysopelaajat
dc.subject.ysonaiset
dc.subject.ysosukupuoli
dc.subject.ysoverkkopelit
dc.subject.ysopelaaminen
dc.format.contentfulltext
jyx.subject.urihttp://www.yso.fi/onto/yso/p26615
jyx.subject.urihttp://www.yso.fi/onto/yso/p14484
jyx.subject.urihttp://www.yso.fi/onto/yso/p16991
jyx.subject.urihttp://www.yso.fi/onto/yso/p5291
jyx.subject.urihttp://www.yso.fi/onto/yso/p22610
jyx.subject.urihttp://www.yso.fi/onto/yso/p14483
dc.rights.urlhttps://creativecommons.org/licenses/by/4.0/
dc.relation.doi10.17645/mac.8802
dc.relation.funderResearch Council of Finlanden
dc.relation.funderSuomen Akatemiafi
jyx.fundingprogramCentre of Excellence, AoFen
jyx.fundingprogramHuippuyksikkörahoitus, SAfi
jyx.fundinginformationThis study was funded by the Research Council of Finland project Centre of Excellence in Game Culture Studies (CoE‐GameCult, grants 353265 and 353267).
dc.type.okmA1


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