dc.contributor.author | Männikkö, Niko | |
dc.contributor.author | Ruotsalainen, Heidi | |
dc.contributor.author | Tolvanen, Asko | |
dc.contributor.author | Kääriäinen, Maria | |
dc.date.accessioned | 2020-09-03T12:04:02Z | |
dc.date.available | 2020-09-03T12:04:02Z | |
dc.date.issued | 2020 | |
dc.identifier.citation | Männikkö, N., Ruotsalainen, H., Tolvanen, A., & Kääriäinen, M. (2020). Problematic Gaming Is Associated with Some Health-Related Behaviors Among Finnish Vocational School Students. <i>International Journal of Mental Health and Addiction</i>, <i>18</i>(4), 993-1007. <a href="https://doi.org/10.1007/s11469-019-00100-6" target="_blank">https://doi.org/10.1007/s11469-019-00100-6</a> | |
dc.identifier.other | CONVID_30728993 | |
dc.identifier.uri | https://jyx.jyu.fi/handle/123456789/71629 | |
dc.description.abstract | The objective of this work was to examine the connections between problematic digital gaming and various health-related behavior characteristics in a population of vocational school students. Data collection was performed (N = 1335) via an online survey in vocational school units in northern Finland. The survey incorporated the Internet Gaming Disorder Test (IGD10) as well as self-reported measures including questions on socio-demographics, information on the living arrangements of participants, gaming habits, and health-related behaviors. Eightyfour percent (n = 773) of the respondents (an average age of 17.5 years [SD = 4.4]) played digital games regularly. Male gender, daily game use, having no close friends, self-perceived underweight status and monthly drug use were all significantly and positively associated with problematic gaming scores. Engagement in digital game playing was especially associated with participants who lived with a friend or friends or in a blended family structure engagement. These findings have implications for counselors and researchers working on the health-related behaviors of vocational school students. | en |
dc.format.mimetype | application/pdf | |
dc.language.iso | eng | |
dc.publisher | Springer New York LLC | |
dc.relation.ispartofseries | International Journal of Mental Health and Addiction | |
dc.rights | CC BY 4.0 | |
dc.subject.other | gaming disorder | |
dc.title | Problematic Gaming Is Associated with Some Health-Related Behaviors Among Finnish Vocational School Students | |
dc.type | research article | |
dc.identifier.urn | URN:NBN:fi:jyu-202008315682 | |
dc.contributor.laitos | Psykologian laitos | fi |
dc.contributor.laitos | Department of Psychology | en |
dc.contributor.oppiaine | Psykologia | fi |
dc.contributor.oppiaine | Psychology | en |
dc.type.uri | http://purl.org/eprint/type/JournalArticle | |
dc.date.updated | 2020-08-31T12:15:05Z | |
dc.type.coar | http://purl.org/coar/resource_type/c_2df8fbb1 | |
dc.description.reviewstatus | peerReviewed | |
dc.format.pagerange | 993-1007 | |
dc.relation.issn | 1557-1874 | |
dc.relation.numberinseries | 4 | |
dc.relation.volume | 18 | |
dc.type.version | publishedVersion | |
dc.rights.copyright | © The Author(s) 2019 | |
dc.rights.accesslevel | openAccess | fi |
dc.type.publication | article | |
dc.subject.yso | videopelit | |
dc.subject.yso | ammattikoululaiset | |
dc.subject.yso | terveyskäyttäytyminen | |
dc.subject.yso | terveys | |
dc.format.content | fulltext | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p17281 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p22092 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p11100 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p2762 | |
dc.rights.url | https://creativecommons.org/licenses/by/4.0/ | |
dc.relation.doi | 10.1007/s11469-019-00100-6 | |
jyx.fundinginformation | Open access funding provided by University of Oulu including Oulu University Hospital. | |
dc.type.okm | A1 | |