dc.contributor.author | Borleffs, Elisabeth | |
dc.contributor.author | Zwarts, Frans | |
dc.contributor.author | Siregar, Ade R. | |
dc.contributor.author | Maassen, Ben A. M. | |
dc.date.accessioned | 2020-03-06T10:56:32Z | |
dc.date.available | 2020-03-06T10:56:32Z | |
dc.date.issued | 2020 | |
dc.identifier.citation | Borleffs, E., Zwarts, F., Siregar, A. R.. & Maassen, B. A. M.. (2020). GraphoLearn SI : Digital learning support for reading difficulties in a transparent orthography. <em>Human Technology</em>, 16 (1), 92-111. <a href="https://doi.org/10.17011/ht/urn.202002242164">doi:10.17011/ht/urn.202002242164</a> | |
dc.identifier.uri | https://jyx.jyu.fi/handle/123456789/68090 | |
dc.description.abstract | Recognition of the importance of evidence-based technological tools that provide personalized learning opportunities is growing. This paper reports on a pilot study evaluating GraphoLearn for Standard Indonesian, a digital game environment that trains basic reading skills by extensive-but-playful exposure to grapheme–phoneme correspondences. The results obtained from 33 Indonesian first graders show that game progress was found to be a significant predictor of reading and decoding abilities both at the posttest and the 5-month follow-up assessment. Our results additionally indicated a significant interaction effect of game progress and letter–sound knowledge at posttest: Progress in the game was strongly related to reading and decoding fluency, but only for students with average to above-average pretest letter knowledge. To enable students with low letter knowledge at the outset to benefit fully from the game as well, we suggest extending the playing period to approximately 6 months to establish firmly letter knowledge and phonological awareness skills. | en |
dc.format.mimetype | application/pdf | |
dc.language.iso | eng | |
dc.publisher | Jyväskylän Yliopisto | |
dc.relation.ispartofseries | Human Technology: An Interdisciplinary Journal on Humans in ICT Environments | |
dc.rights | CC BY-NC 4.0 | |
dc.subject.other | technology-enhanced reading support | fi |
dc.subject.other | reading acquisition | fi |
dc.subject.other | digital learning environment | fi |
dc.subject.other | GraphoLearn | fi |
dc.subject.other | GraphoGame | fi |
dc.subject.other | Standard Indonesian | fi |
dc.title | GraphoLearn SI : Digital learning support for reading difficulties in a transparent orthography | |
dc.type | journal article | |
dc.identifier.urn | URN:NBN:fi:jyu-202003062327 | |
dc.type.uri | http://purl.org/eprint/type/JournalArticle | |
dc.identifier.doi | 10.17011/ht/urn.202002242164 | |
dc.type.coar | http://purl.org/coar/resource_type/c_6501 | |
dc.description.reviewstatus | peerReviewed | |
dc.format.pagerange | 92-111 | |
dc.relation.issn | 1795-6889 | |
dc.relation.numberinseries | 1 | |
dc.relation.volume | 16 | |
dc.type.version | publishedVersion | |
dc.rights.copyright | © 2020 Elisabeth Borleffs, Frans Zwarts, Ade R. Siregar, & Ben A. M. Maassen, and the Open Science Centre, University of Jyväskylä | |
dc.rights.accesslevel | openAccess | |
dc.type.publication | article | |
dc.subject.yso | lukeminen | fi |
dc.subject.yso | oppimisympäristö | fi |
dc.subject.yso | lukihäiriöt | fi |
dc.format.content | fulltext | |
dc.rights.url | https://creativecommons.org/licenses/by-nc/4.0/ | |