A Pilot Study on Developing Newsgames in Collaboration between Journalism and Computer Science Students
Siitonen, M., Uotila, P., Uskali, T., Varsaluoma, J., & Välisalo, T. (2019). A Pilot Study on Developing Newsgames in Collaboration between Journalism and Computer Science Students. Nordicom Review, 40(2), 143-155. https://doi.org/10.2478/nor-2019-0038
Published inNordicom Review
DisciplineIntercultural CommunicationNykykulttuurin tutkimusJournalistiikkaIntercultural CommunicationContemporary CultureJournalism
© 2019 The Author(s) and Nordicom
Producing digital and interactive journalistic products offers unique and important new learning opportunities for journalism education. This study analysed the experiences of two pilot courses on so-called ‘newsgames’ in a Finnish university in 2015 and 2017. The data consisted of the newsgames and other materials produced by the students, student feedback concerning the course and observations of teachers throughout the project. Our analysis demonstrates how producing newsgames in the context of higher education may foster project-based learning experiences, something that has been relatively rare in traditional journalism education. Collaboration with media companies also offered valuable feedback for the students throughout the course and provided them with an opportunity to practice selling their expertise. The study highlights how interdisciplinary and project-based cooperation may benefit journalism education.
PublisherNordic Information Centre for Media and Communication Research
Publication in research information system
MetadataShow full item record
Related funder(s)Academy of Finland
Funding program(s)Centre of Excellence, AoF
Additional information about fundingThis study was supported by the Academy of Finland project ‘Centre of Excellence in Game Culture Studies’ Grant no. [CoE-GameCult, 312397].
Showing items with similar title or keywords.
Conceptualizing the role of multidisciplinarity and student perceptions of university-industry collaboration in project-based learning Heikkinen, Juho (University of Jyväskylä, 2017)Project-based learning has a long history, especially in the disciplines of computer science and engineering. This approach is used to offer students a realistic view of their discipline, and this experience can be ...
Paraná, Raul Oliveira Albuquerque (2019)Project-based Learning (PjBL) is often described in the literature (e.g., Al-Balushi and Al- Aamri, 2014; Karaçalli and Korur, 2014; etc.) as an educational model that works. Despite the substantial number of studies on ...
The influence of project-based Learning on nursing students' core competencies : a case study in China Gong, Ran (2017)Gong, Ran. 2017. The Influence of Project-based Learning on Nursing Students’ Core Competencies: A case study in China. Master's Thesis in Education. University of Jyväskylä. Department of Education. Vocational education ...
Student experiences of project-based learning in an analytical chemistry laboratory course in higher education Matilainen, Rose; Nuora, Piia; Valto, Piia (Walter de Gruyter GmbH, 2021)This study describes students’ experiences in project-based learning (PjBL) incorporated as part of a revised undergraduate analytical chemistry laboratory course. We examined which phases were the easiest as well as the ...
Salo, Ahti; Käkölä, Timo (IEEE, 1999)An organization's ability to create successful products depends on how extensively it collects, analyzes and utilizes requirements information in its product development. Recent advances in groupware technologies allow ...