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dc.contributor.authorPasanen, Tero
dc.date.accessioned2017-09-19T05:54:00Z
dc.date.available2017-09-19T05:54:00Z
dc.date.issued2017
dc.identifier.citationPasanen, T. (2017). Grinding for war : Authenticity and experience in WWII MMOs. <i>Ennen ja nyt : historian tietosanomat</i>, <i>2017</i>(1). <a href="http://www.ennenjanyt.net/2017/01/grinding-for-war-authenticity-and-experience-in-wwii-mmos/" target="_blank">http://www.ennenjanyt.net/2017/01/grinding-for-war-authenticity-and-experience-in-wwii-mmos/</a>
dc.identifier.otherCONVID_27201021
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/55392
dc.language.isofin
dc.publisherAgricola, Suomen historiaverkko; Historiallinen Yhdistys ry; Suomen Historiallinen Seura ry; Turun Historiallinen Yhdistys ry
dc.relation.ispartofseriesEnnen ja nyt : historian tietosanomat
dc.relation.urihttp://www.ennenjanyt.net/2017/01/grinding-for-war-authenticity-and-experience-in-wwii-mmos/
dc.subject.othergame studies
dc.subject.otherhistorical games
dc.subject.otherwargames
dc.subject.otherMMO
dc.subject.othergame realism
dc.titleGrinding for war : Authenticity and experience in WWII MMOs
dc.typeresearch article
dc.identifier.urnURN:NBN:fi:jyu-201709083685
dc.contributor.laitosMusiikin, taiteen ja kulttuurin tutkimuksen laitosfi
dc.contributor.laitosDepartment of Music, Art and Culture Studiesen
dc.contributor.oppiaineDigitaalinen kulttuuri
dc.type.urihttp://purl.org/eprint/type/JournalArticle
dc.date.updated2017-09-08T12:15:10Z
dc.type.coarhttp://purl.org/coar/resource_type/c_2df8fbb1
dc.description.reviewstatuspeerReviewed
dc.relation.issn1458-1396
dc.relation.numberinseries1
dc.relation.volume2017
dc.type.versionpublishedVersion
dc.rights.copyright© Pasanen & Agricola - Suomen historiaverkko, 2017.
dc.rights.accesslevelopenAccessfi
dc.type.publicationarticle
dc.type.okmA1


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