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dc.contributor.authorArjoranta, Jonne
dc.date.accessioned2016-10-31T08:34:45Z
dc.date.available2016-10-31T08:34:45Z
dc.date.issued2016
dc.identifier.citationArjoranta, J. (2016). What Does it Mean to be Orlanthi? : Hermeneutic Challenge in King of Dragon Pass. In <i>DiGRA/FDG '16 : Proceedings of the First International Joint Conference of DiGRA and FDG</i> (pp. 1-16). Digital Games Research Association. Conference of Digital Games Research Association. <a href="http://www.digra.org/wp-content/uploads/digital-library/paper_41.pdf" target="_blank">http://www.digra.org/wp-content/uploads/digital-library/paper_41.pdf</a>
dc.identifier.otherCONVID_26157860
dc.identifier.otherTUTKAID_70872
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/51726
dc.description.abstractThe game King of Dragon Pass(A Sharp 1999) portrays what it is like to live as an Orlanthi, a member of the Storm Tribe. In order to successfully play the game, the player must understand the values that guide a tribe of Orlanthi in a hermeneutic process that requires the constant evaluation of the players’ prejudices of how people should live and be governed. This paper examines the hermeneutic process of interpretation the player goes through and shows how meaning works as a game mechanic in King of the Dragon Pass.
dc.language.isoeng
dc.publisherDigital Games Research Association
dc.relation.ispartofDiGRA/FDG '16 : Proceedings of the First International Joint Conference of DiGRA and FDG
dc.relation.ispartofseriesConference of Digital Games Research Association
dc.relation.urihttp://www.digra.org/wp-content/uploads/digital-library/paper_41.pdf
dc.subject.otherinterpretation
dc.subject.otherKing of Dragon Pass
dc.subject.othermeaning
dc.titleWhat Does it Mean to be Orlanthi? : Hermeneutic Challenge in King of Dragon Pass
dc.typeconferenceObject
dc.identifier.urnURN:NBN:fi:jyu-201610114335
dc.contributor.laitosMusiikin, taiteen ja kulttuurin tutkimuksen laitosfi
dc.contributor.laitosDepartment of Music, Art and Culture Studiesen
dc.contributor.oppiaineDigitaalinen kulttuuri
dc.type.urihttp://purl.org/eprint/type/ConferencePaper
dc.date.updated2016-10-11T12:15:06Z
dc.type.coarconference paper
dc.description.reviewstatuspeerReviewed
dc.format.pagerange1-16
dc.relation.issn2342-9666
dc.type.versionpublishedVersion
dc.rights.copyright© Arjoranta, 2016.
dc.rights.accesslevelopenAccessfi
dc.relation.conferenceConference of Digital Games Research Association
dc.subject.ysohermeneutiikka
jyx.subject.urihttp://www.yso.fi/onto/yso/p9695


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