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dc.contributor.advisorNäykki, Piia
dc.contributor.authorDe Sanctis, Francesca
dc.date.accessioned2024-06-17T06:35:15Z
dc.date.available2024-06-17T06:35:15Z
dc.date.issued2024
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/95928
dc.description.abstractVirtual reality (VR) has shown potential as a tool for improving the quality of language education (LE). High-immersion VR (iVR) in particular has emerged as promising for its affordance of authentically recreating real-life scenarios and inducing a higher sense of physical presence in the immersive virtual environment (iVE). Acknowledging the role of teachers as crucial actors in the process of implementing a new technology in a pedagogically-relevant way, this study focused on understanding how foreign language (FL) teachers perceive iVR and four tested iVR apps. A workshop on iVR for LE was used as a first step in a design-based research (DBR) approach to investigate 8 university FL teachers’ perspectives before and during the workshop. Insights were gathered on perceived affordances and limitations of tested iVEs, together with implementation-related aspects. Main identified assets of tested iVEs were that they allow to practise the language without the drawbacks of real life situations, can provide multimodal and gamified experiences, help develop interaction and presentation skills, and support vocabulary acquisition. Among identified challenges to iVR implementation were a lack of familiarity with the technology, technical issues and a lack of resources. Participants thought iVEs might help with current perceived challenges in the classroom, for example by providing opportunities to interactively practise the language, reducing foreign language anxiety and promoting authentic communication in online meetings. Finally, identified types of support teachers would need to implement iVR in their own teaching belonged to the categories of external and internal resources. These results will provide suggestions for future steps in critical evaluation and implementation of iVR solutions for LE.en
dc.format.extent98
dc.language.isoeng
dc.rightsIn Copyright
dc.subject.otherimmersive virtual reality
dc.subject.otherVR
dc.subject.otherlanguage learning environments
dc.subject.otherteacher perspective
dc.subject.otherforeign language education
dc.titleImmersive virtual reality for language education : examining teacher perspectives and implementation ideas for university foreign language learning environments
dc.typemaster thesis
dc.identifier.urnURN:NBN:fi:jyu-202406174694
dc.type.ontasotMaster’s thesisen
dc.type.ontasotPro gradu -tutkielmafi
dc.contributor.tiedekuntaFaculty of Education and Psychologyen
dc.contributor.tiedekuntaKasvatustieteiden ja psykologian tiedekuntafi
dc.contributor.laitosDepartment of Educationen
dc.contributor.laitosKasvatustieteiden laitosfi
dc.contributor.yliopistoUniversity of Jyväskyläen
dc.contributor.yliopistoJyväskylän yliopistofi
dc.contributor.oppiaineMaster's Degree Programme in Educationen
dc.contributor.oppiaineMaster's Degree Programme in Educationfi
dc.type.coarhttp://purl.org/coar/resource_type/c_bdcc
dc.rights.accesslevelopenAccess
dc.type.publicationmasterThesis
dc.contributor.oppiainekoodi102
dc.subject.ysovirtuaalitodellisuus
dc.subject.ysokielen oppiminen
dc.subject.ysoopetus
dc.subject.ysokieltenopettajat
dc.subject.ysoopetusteknologia
dc.subject.ysovirtual reality
dc.subject.ysolanguage learning
dc.subject.ysoteaching and instruction
dc.subject.ysolanguage teachers
dc.subject.ysoeducational technology
dc.rights.urlhttps://rightsstatements.org/page/InC/1.0/


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