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dc.contributor.authorMartončik, Marcel
dc.contributor.authorKarhulahti, Veli-Matti
dc.contributor.authorJin, Yaewon
dc.contributor.authorAdamkovič, Matúš
dc.date.accessioned2024-06-10T12:15:21Z
dc.date.available2024-06-10T12:15:21Z
dc.date.issued2024
dc.identifier.citationMartončik, M., Karhulahti, V.-M., Jin, Y., & Adamkovič, M. (2024). Psychological Predictors of Long-term Esports Success : A Registered Report. <i>Collabra: Psychology</i>, <i>10</i>, Article 117677. <a href="https://doi.org/10.1525/collabra.117677" target="_blank">https://doi.org/10.1525/collabra.117677</a>
dc.identifier.otherCONVID_220416334
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/95712
dc.description.abstractThe competitive play of digital games, esports, has attracted worldwide attention of hundreds of millions of young people. Although esports players are known to practice in similar ways to other athletes, it remains largely unknown what factors contribute to high performance and to what degree. In the present confirmatory study, our goal was to test whether deliberate practice theory, which has successfully been applied to other sports earlier, can predict high esports performance with other psychologically relevant variables. The study was carried out with participants from Counter-Strike: Global Offensive (N = 186) and League of Legends (N = 411). In both esports, we found evidence for deliberate practice not having a meaningful effect on performance (null: r > .3 in Counter-Strike: Global Offensive and r > .2 in League of Legends, observed: .02 in Counter-Strike: Global Offensive and -.01 in League of Legends). On the other hand, the results confirmed younger age predicting better performance (-.33 and -.22, respectively). Additionally, we were able to confirm two game-specific findings: attention (-.30, Counter-Strike: Global Offensive) and non-deliberate practice hours (.26, League of Legends) meaningfully predicted performance in one but not both esports. The effects of all other variables—including intelligence, reaction time, and persistence—were confirmed to be null or inconclusive in both esports. We discuss the results against game design and hypothesize esports-specific information density as a potential explanation to differences in performance prediction. The findings can be useful for esports teams, coaches, and all individuals pursuing success in esports.en
dc.format.mimetypeapplication/pdf
dc.language.isoeng
dc.publisherUniversity of California Press
dc.relation.ispartofseriesCollabra: Psychology
dc.rightsCC BY 4.0
dc.subject.otheresports
dc.subject.othergaming
dc.subject.otherperformance
dc.subject.otherexpertise
dc.subject.othercompetitive
dc.titlePsychological Predictors of Long-term Esports Success : A Registered Report
dc.typearticle
dc.identifier.urnURN:NBN:fi:jyu-202406104483
dc.contributor.laitosMusiikin, taiteen ja kulttuurin tutkimuksen laitosfi
dc.contributor.laitosDepartment of Music, Art and Culture Studiesen
dc.type.urihttp://purl.org/eprint/type/JournalArticle
dc.type.coarhttp://purl.org/coar/resource_type/c_2df8fbb1
dc.description.reviewstatuspeerReviewed
dc.relation.issn2474-7394
dc.relation.volume10
dc.type.versionpublishedVersion
dc.rights.copyright© Authors 2024
dc.rights.accesslevelopenAccessfi
dc.relation.grantnumber312397
dc.relation.grantnumber101042052
dc.relation.grantnumber101042052
dc.relation.projectidinfo:eu-repo/grantAgreement/EC/H2020/101042052/EU//ORE
dc.subject.ysosuorituskyky
dc.subject.ysoelektroninen urheilu
dc.subject.ysourheilijat
dc.subject.ysoharjoittelu
dc.subject.ysopsykologiset tekijät
dc.subject.ysomenestyminen
dc.format.contentfulltext
jyx.subject.urihttp://www.yso.fi/onto/yso/p14041
jyx.subject.urihttp://www.yso.fi/onto/yso/p29375
jyx.subject.urihttp://www.yso.fi/onto/yso/p3315
jyx.subject.urihttp://www.yso.fi/onto/yso/p26412
jyx.subject.urihttp://www.yso.fi/onto/yso/p4392
jyx.subject.urihttp://www.yso.fi/onto/yso/p2418
dc.rights.urlhttps://creativecommons.org/licenses/by/4.0/
dc.relation.datasethttps://osf.io/zevng/
dc.relation.doi10.1525/collabra.117677
dc.relation.funderResearch Council of Finlanden
dc.relation.funderEuropean Commissionen
dc.relation.funderSuomen Akatemiafi
dc.relation.funderEuroopan komissiofi
jyx.fundingprogramCentre of Excellence, AoFen
jyx.fundingprogramERC Starting Grant, HEen
jyx.fundingprogramHuippuyksikkörahoitus, SAfi
jyx.fundingprogramERC Starting Grant, HEfi
jyx.fundinginformationThis work was supported by the Scientific Grant Agency of the Ministry of Education, Science, Research and Sport of the Slovak Republic and Slovak Academy of Sciences (VEGA) under the contract no. 1/0217/20, by the Slovak Research and Development Agency under the Contract no. APVV-18-0140, Academy of Finland (312397), and the project PRIMUS/24/SSH/017. Co-funded by the European Union (ERC, ORE, 101042052). Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Research Council. Neither the European Union nor the granting authority can be held responsible for them.
dc.type.okmA1


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