dc.contributor.author | Ruotsalainen, Maria | |
dc.contributor.author | Meriläinen, Mikko | |
dc.date.accessioned | 2023-12-21T13:26:07Z | |
dc.date.available | 2023-12-21T13:26:07Z | |
dc.date.issued | 2023 | |
dc.identifier.citation | Ruotsalainen, M., & Meriläinen, M. (2023). Young video game players’ self-identified toxic gaming behaviour : An interview study. <i>Eludamos</i>, <i>14</i>(1), 147-173. <a href="https://doi.org/10.7557/23.7270" target="_blank">https://doi.org/10.7557/23.7270</a> | |
dc.identifier.other | CONVID_197227014 | |
dc.identifier.uri | https://jyx.jyu.fi/handle/123456789/92465 | |
dc.description.abstract | In this study we analyze negative behaviour in the context of digital gaming through interviews of players (N=12) aged 16–27 who self-reported as having behaved in a manner they acknowledged as toxic. Through thematic analysis of the interviews, we highlight three central themes: Games as affective spaces; affordances and norms facilitating negative behaviours; and players’ navigation of negative behaviours. Our study demonstrates the situational and affective nature of negative behaviour and offers solutions for reducing it in gaming. | en |
dc.format.mimetype | application/pdf | |
dc.language.iso | eng | |
dc.publisher | Septentrio Academic Publishing | |
dc.relation.ispartofseries | Eludamos | |
dc.rights | CC BY 4.0 | |
dc.subject.other | video gaming | |
dc.subject.other | toxic behaviour | |
dc.subject.other | affect | |
dc.subject.other | affordance | |
dc.subject.other | young people | |
dc.title | Young video game players’ self-identified toxic gaming behaviour : An interview study | |
dc.type | article | |
dc.identifier.urn | URN:NBN:fi:jyu-202312218459 | |
dc.contributor.laitos | Musiikin, taiteen ja kulttuurin tutkimuksen laitos | fi |
dc.contributor.laitos | Department of Music, Art and Culture Studies | en |
dc.type.uri | http://purl.org/eprint/type/JournalArticle | |
dc.type.coar | http://purl.org/coar/resource_type/c_2df8fbb1 | |
dc.description.reviewstatus | peerReviewed | |
dc.format.pagerange | 147-173 | |
dc.relation.issn | 1866-6124 | |
dc.relation.numberinseries | 1 | |
dc.relation.volume | 14 | |
dc.type.version | publishedVersion | |
dc.rights.copyright | © 2023 the Authors | |
dc.rights.accesslevel | openAccess | fi |
dc.relation.grantnumber | 353267 | |
dc.subject.yso | videopelit | |
dc.subject.yso | tietokonepelit | |
dc.subject.yso | pelaaminen | |
dc.subject.yso | nuoret | |
dc.subject.yso | käyttäytyminen | |
dc.format.content | fulltext | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p17281 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p3453 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p14483 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p11617 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p3625 | |
dc.rights.url | https://creativecommons.org/licenses/by/4.0/ | |
dc.relation.doi | 10.7557/23.7270 | |
dc.relation.funder | Research Council of Finland | en |
dc.relation.funder | Suomen Akatemia | fi |
jyx.fundingprogram | Centre of Excellence, AoF | en |
jyx.fundingprogram | Huippuyksikkörahoitus, SA | fi |
jyx.fundinginformation | The study was funded by the City of Helsinki Youth Services project Non-toxic –non-discriminatory gaming culture and the Academy of Finland project Center of Excellence in Game Culture Studies (CoE-GameCult, grants 353265 and 353267). The authors would like to thank Sonja Ahtiainen and Essi Taino for their comments, Assembly for allowing us to conduct our research at the event, and the two anonymous reviewers for their feedback. | |
dc.type.okm | A1 | |