dc.contributor.author | Nousiainen, Tuula | |
dc.contributor.author | Toivanen, Tapio | |
dc.contributor.author | Latva-aho, Jenni | |
dc.contributor.author | Pyykkönen, Saara | |
dc.contributor.author | Laakkonen, Ilona | |
dc.contributor.author | Ahlström, Emilia | |
dc.contributor.author | Näykki, Piia | |
dc.contributor.editor | Damșa, Crina | |
dc.contributor.editor | Borge, Marcela | |
dc.contributor.editor | Koh, Elizabeth | |
dc.contributor.editor | Worsley, Marcelo | |
dc.date.accessioned | 2023-11-08T13:35:57Z | |
dc.date.available | 2023-11-08T13:35:57Z | |
dc.date.issued | 2023 | |
dc.identifier.citation | Nousiainen, T., Toivanen, T., Latva-aho, J., Pyykkönen, S., Laakkonen, I., Ahlström, E., & Näykki, P. (2023). Social Presence in a Virtual Drama Activity in Teacher Education. In C. Damșa, M. Borge, E. Koh, & M. Worsley (Eds.), <i>CSCL 2023 : Proceedings of the 16th International Conference on Computer-Supported Collaborative Learning </i> (pp. 185-188). International Society of the Learning Sciences. Computer-supported collaborative learning. <a href="https://doi.org/10.22318/cscl2023.441608" target="_blank">https://doi.org/10.22318/cscl2023.441608</a> | |
dc.identifier.other | CONVID_194321109 | |
dc.identifier.uri | https://jyx.jyu.fi/handle/123456789/91834 | |
dc.description.abstract | This paper examines how social presence (SP) was manifested in pre-service teachers’ (PSTs) online virtual drama activity in AltspaceVR. As part of a course related to climate education, the PSTs worked in media teams (blog/vlog, TikTok, magazine) to create a strategy for promoting climate awareness. The data consist of screen recordings of the activities and PSTs’ written reflections. We analyzed the data based on affective, cohesive and interactive dimensions of SP (Garrison et al., 1999; Whiteside, 2015), and examined how the PSTs had built their characters. The video analysis revealed many instances of SP, indicated especially by cohesive and interactive responses. Overall, the VR environment was conducive to creating a shared fictional reality, but clear instructions are needed for character building. | en |
dc.format.mimetype | application/pdf | |
dc.language.iso | eng | |
dc.publisher | International Society of the Learning Sciences | |
dc.relation.ispartof | CSCL 2023 : Proceedings of the 16th International Conference on Computer-Supported Collaborative Learning | |
dc.relation.ispartofseries | Computer-supported collaborative learning | |
dc.rights | In Copyright | |
dc.subject.other | tietokoneavusteinen oppiminen | |
dc.subject.other | yhteisöllinen oppiminen | |
dc.subject.other | virtuaalitodellisuus | |
dc.subject.other | virtuaalimaailma | |
dc.subject.other | opettajankoulutus | |
dc.subject.other | draamamenetelmät | |
dc.title | Social Presence in a Virtual Drama Activity in Teacher Education | |
dc.type | conferenceObject | |
dc.identifier.urn | URN:NBN:fi:jyu-202311087870 | |
dc.contributor.laitos | Opettajankoulutuslaitos | fi |
dc.contributor.laitos | Department of Teacher Education | en |
dc.contributor.oppiaine | Hyvinvoinnin tutkimuksen yhteisö | fi |
dc.contributor.oppiaine | Opettajien koulutuksen tutkimus (opetus, oppiminen, opettajuus, oppimispolut, koulutus) | fi |
dc.contributor.oppiaine | Digitalization in and for learning and interaction | fi |
dc.contributor.oppiaine | School of Wellbeing | en |
dc.contributor.oppiaine | Teacher education research (teaching, learning, teacher, learning paths, education) | en |
dc.contributor.oppiaine | Digitalization in and for learning and interaction | en |
dc.type.uri | http://purl.org/eprint/type/ConferencePaper | |
dc.relation.isbn | 978-1-7373306-8-4 | |
dc.type.coar | http://purl.org/coar/resource_type/c_5794 | |
dc.description.reviewstatus | peerReviewed | |
dc.format.pagerange | 185-188 | |
dc.relation.issn | 1573-4552 | |
dc.type.version | publishedVersion | |
dc.rights.copyright | © 2023 ISLS | |
dc.rights.accesslevel | openAccess | fi |
dc.relation.conference | International Conference on Computer Supported Collaborative Learning | |
dc.relation.grantnumber | OKM/130/523/2020 | |
dc.relation.grantnumber | 2020-1-NO01-KA203-076495 | |
dc.subject.yso | tietokoneavusteinen oppiminen | |
dc.subject.yso | sosiaalinen vuorovaikutus | |
dc.subject.yso | läsnäolo | |
dc.subject.yso | opiskelijat | |
dc.subject.yso | virtuaalimaailma | |
dc.subject.yso | opettajankoulutus | |
dc.subject.yso | yhteisöllinen oppiminen | |
dc.subject.yso | draamamenetelmät | |
dc.subject.yso | virtuaalitodellisuus | |
dc.format.content | fulltext | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p7221 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p10590 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p9266 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p16486 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p24777 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p10746 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p18727 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p21867 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p7990 | |
dc.rights.url | http://rightsstatements.org/page/InC/1.0/?language=en | |
dc.relation.doi | 10.22318/cscl2023.441608 | |
dc.relation.funder | Ministry of Education and Culture | en |
dc.relation.funder | European Commission | en |
dc.relation.funder | Opetus- ja kulttuuriministeriö | fi |
dc.relation.funder | Euroopan komissio | fi |
jyx.fundingprogram | Others | en |
jyx.fundingprogram | Strategic partnerships, E+ | en |
jyx.fundingprogram | Muut | fi |
jyx.fundingprogram | Strategiset kumppanuushankkeet, E+ | fi |
jyx.fundinginformation | This research has been partially funded by the Ministry of Education and Culture, Finland (OKM/130/523/2020) and the Erasmus+ program of the European Union (2020-1-NO01-KA203-076495). | |
dc.type.okm | A4 | |