dc.contributor.author | Vahlo, Jukka | |
dc.contributor.author | Tuuri, Kai | |
dc.contributor.author | Välisalo, Tanja | |
dc.date.accessioned | 2022-02-28T12:43:16Z | |
dc.date.available | 2022-02-28T12:43:16Z | |
dc.date.issued | 2022 | |
dc.identifier.citation | Vahlo, J., Tuuri, K., & Välisalo, T. (2022). Exploring Gameful Motivation of Autonomous Learners. <i>Frontiers in Psychology</i>, <i>13</i>, Article 825840. <a href="https://doi.org/10.3389/fpsyg.2022.825840" target="_blank">https://doi.org/10.3389/fpsyg.2022.825840</a> | |
dc.identifier.other | CONVID_104424770 | |
dc.identifier.uri | https://jyx.jyu.fi/handle/123456789/80013 | |
dc.description.abstract | In this explorative study, we investigated motives of autonomous learners to participate in an online course, and how these motives are related to gameplay motivations, engagement in the course experience, and learning outcomes. The guiding premise for the study has been the idea that learning and game playing carry phenomenal similarities that could be revealed by scrutinizing motives for participating in a massive open online course that does not involve any intentionally game-like features. The research was conducted by analyzing survey data (N = 705) collected from individuals who had voluntarily participated in an open online course about artificial intelligence and its societal impact. The survey included an explorative Motives for Autonomous Learning (MAL) inventory. Exploratory factor analysis suggested that the MAL inventory consisted of six dimensions out of which four were consistent with factors that earlier research has associated with motives to engage with video games. Of the identified factors, the dimension that most clearly described autonomous and playful predispositions was found to be a main precedent for both experienced gamefulness of the learning experience and positive learning outcomes. In all, the results of this study demonstrated that playfulness and autonomy were both prominent and significant factors across the whole learning process. | en |
dc.format.mimetype | application/pdf | |
dc.language.iso | eng | |
dc.publisher | Frontiers Media SA | |
dc.relation.ispartofseries | Frontiers in Psychology | |
dc.relation.uri | https://www.frontiersin.org/articles/10.3389/fpsyg.2022.825840/full | |
dc.rights | CC BY 4.0 | |
dc.subject.other | playfulness | |
dc.subject.other | games | |
dc.subject.other | autonomous learner | |
dc.subject.other | online learning | |
dc.subject.other | motives | |
dc.subject.other | motivation | |
dc.subject.other | engagement | |
dc.subject.other | self-determination | |
dc.title | Exploring Gameful Motivation of Autonomous Learners | |
dc.type | research article | |
dc.identifier.urn | URN:NBN:fi:jyu-202202281734 | |
dc.contributor.laitos | Musiikin, taiteen ja kulttuurin tutkimuksen laitos | fi |
dc.contributor.laitos | Department of Music, Art and Culture Studies | en |
dc.contributor.oppiaine | Musiikkitiede | fi |
dc.contributor.oppiaine | Nykykulttuurin tutkimus | fi |
dc.contributor.oppiaine | Hyvinvoinnin tutkimuksen yhteisö | fi |
dc.contributor.oppiaine | Musicology | en |
dc.contributor.oppiaine | Contemporary Culture | en |
dc.contributor.oppiaine | School of Wellbeing | en |
dc.type.uri | http://purl.org/eprint/type/JournalArticle | |
dc.type.coar | http://purl.org/coar/resource_type/c_2df8fbb1 | |
dc.description.reviewstatus | peerReviewed | |
dc.relation.issn | 1664-1078 | |
dc.relation.volume | 13 | |
dc.type.version | publishedVersion | |
dc.rights.copyright | © 2022 Vahlo, Tuuri and Välisalo. | |
dc.rights.accesslevel | openAccess | fi |
dc.type.publication | article | |
dc.relation.grantnumber | 9214/31/2019 | |
dc.subject.yso | omatoimisuus | |
dc.subject.yso | opiskelijat | |
dc.subject.yso | avoimet verkkokurssit | |
dc.subject.yso | pelillistäminen | |
dc.subject.yso | osallistuminen | |
dc.subject.yso | motivaatio | |
dc.subject.yso | verkkokurssit | |
dc.subject.yso | opiskelumotivaatio | |
dc.subject.yso | oppiminen | |
dc.subject.yso | oppimistulokset | |
dc.subject.yso | pelit | |
dc.subject.yso | vaikutukset | |
dc.subject.yso | pelaaminen | |
dc.subject.yso | tekoäly | |
dc.subject.yso | verkko-oppiminen | |
dc.format.content | fulltext | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p15870 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p16486 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p28919 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p27310 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p10727 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p4734 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p6622 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p19163 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p2945 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p8587 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p6062 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p795 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p14483 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p2616 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p13627 | |
dc.rights.url | https://creativecommons.org/licenses/by/4.0/ | |
dc.relation.doi | 10.3389/fpsyg.2022.825840 | |
dc.relation.funder | Business Finland | en |
dc.relation.funder | Business Finland | fi |
jyx.fundingprogram | Others, Business Finland | en |
jyx.fundingprogram | Muut, Business Finland | fi |
jyx.fundinginformation | This work is funded by Business Finland, the government organization for innovation funding (9214/31/2019). | |
dc.type.okm | A1 | |