Do Videogames Simulate? Virtuality and Imitation in the Philosophy of Simulation
Karhulahti, V-M. (2015). Do Videogames Simulate? Virtuality and Imitation in the Philosophy of Simulation. Simulation and Gaming, 46 (6), 838-856. doi: 10.1177/1046878115616219
Published inSimulation and Gaming
© The Author(s) 2015
Simulation. The concept of simulation has been contested in academia since its proliferation in the 1960s. This is hardly the case in videogame research, the subject of which is commonly discussed as a simulation or something that simulates with little analytical consideration of the term’s other scientific roles. Comparison. The article compares the simulation of videogame research to the ways in which other scientific sectors utilize the term. Problematic science communication. It turns out that videogame research has found an eccentric use for simulation with none or little relation to the term’s scientific (knowledge-driven) and etymological (imitational) predecessors. This becomes a problem in cross-scientific communication. Intentional philosophy. In order to overcome the problem, the article encourages scholars to adopt an intentional philosophy of simulation according to which videogames and their components may be structured as computerized simulators or simulations if functional evidence for a reference system exists. For those cases that lack functional evidence, the article (re)proposes the conceptual framework of virtuality. ...
PublisherSage Publications, Inc.
MetadataShow full item record
Showing items with similar title or keywords.
Ruonakoski, Erika (Springer, 2023)This open access book explores the gendered reality of learning philosophy at the university level, investigating the ways in which women and minority students become alienated from the social practices of a male-dominated ...
Single-player interactive story videogames and narrative decision making’s correlation to English language learning : views and experiences of English majors who play videogames regularly Oksanen, Jere (2020)Videopelien ja vieraan kielen oppimisen yhteys on suuresti tutkittu aihe, mutta yksinpeli-videopelien tutkimus on ollut alalla hyvin vähäistä. Viimeisen kymmenen vuoden aikana on ilmestynyt monta menestynyttä yksinpeli-videopeliä, ...
Lähteenmäki, Vili (University of Jyväskylä, 2009)
Toivanen, Juhana (University of Jyväskylä, 2009)
Grand theories or design guidelines? : Perspectives on the role of theory in computing education research Tedre, Matti; Pajunen, John (Association for Computing Machinery (ACM), 2023)A rich body of empirically grounded results and a solid theory base have often been viewed as signs of a mature discipline. Many disciplines have frequently debated what they should accept as legitimate kinds of theories, ...