Forecasting future trajectories for immersive journalism
Uskali, T., Gynnild, A., Sirkkunen, E., & Jones, S. (2020). Forecasting future trajectories for immersive journalism. In T. Uskali, A. Gynnild, S. Jones, & E. Sirkkunen (Eds.), Immersive Journalism as Storytelling : Ethics, Production, and Design (Article 188-196). Routledge. https://doi.org/10.4324/9780429437748-20
Date
2020Copyright
© 2020 the Authors
In this book we have critically explored the emerging practices of immersive journalism. In the news business, experimenting with new forms of storytelling has become the new normal. After spending a decade to get familiar with simple virtual reality tools, however, the future of immersive journalism is still considered uncertain. Immersive storytelling appears to become more concentrated on special events and locations. Journalistic virtual reality skills are increasingly crafted away from the newsrooms by small and specialized subcontractors. Sponsoring VR by the big tech companies tends to diminish in parallel with a growing move towards augmented reality investments.
Publisher
RoutledgeParent publication ISBN
978-1-138-33764-0Is part of publication
Immersive Journalism as Storytelling : Ethics, Production, and DesignKeywords
Publication in research information system
https://converis.jyu.fi/converis/portal/detail/Publication/35341217
Metadata
Show full item recordCollections
Related funder(s)
Helsingin Sanomat Foundation; TEKESFunding program(s)
Foundation; OthersLicense
Related items
Showing items with similar title or keywords.
-
Exploring the immersive journalism landscape
Sirkkunen, Esa; Vázquez-Herrero, Jorge; Uskali, Turo; Väätäjä, Heli (Routledge, 2020)Current drivers of 360-degree journalism have been mostly curious about the new medium, its possibilities, and are exploring business opportunities. The early adoption of such technology is often a matter of brand-building ... -
What is immersive journalism?
Gynnild, Astrid; Uskali, Turo; Jones, Sara; Sirkkunen, Esa (Routledge, 2020)Immersive technologies are opening gateways to virtual realities that might change journalism forever. In the virtual world, journalism balances on the edge between imaginary approaches to fact-based creation and extended ... -
Immersive gaming as journalism
Arjoranta, Jonne; Koskimaa, Raine; Siitonen, Marko (Routledge, 2020)As a field, journalism constantly strives to connect with its audiences and find ways to utilize emerging media technologies in its operations. Sometimes this is done simply to reach audiences that have ceased to use ... -
Augmented reality as news
Ikonen, Pasi; Uskali, Turo (Routledge, 2020)If you are building complex, expensive VR today for the limited number of people, who get VR headsets, and [are] willing to scratch up on their heads to have the experience, experimentation is great, nice, but […] I think ... -
The hierarchy of needs for user experiences in virtual reality
Kelling, Chelsea; Väätäjä, Heli; Kauhanen, Otto; Karhu, Jussi; Turunen, Markku; Lindqvist, Vesa; Ikonen, Pasi (Routledge, 2020)Virtual reality (VR) is rapidly becoming more widely adopted by various industries, and virtual content is just as rapidly becoming available for consumers. However, there is a lack of guidelines and standards for VR content ...