Narrative Constitution for Instructional Game Design : The Semiotic-Cognitive Model of Narrative
Äyrämö, S.-M. (2016). Narrative Constitution for Instructional Game Design : The Semiotic-Cognitive Model of Narrative. Storyworlds, 8(2), 53-72. http://muse.jhu.edu/article/677216
Published in
StoryworldsAuthors
Date
2016Discipline
Nykykulttuurin tutkimusHyvinvoinnin tutkimuksen yhteisöContemporary CultureSchool of WellbeingCopyright
© University of Nebraska Press, 2016. This is a final draft version of an article whose final and definitive form has been published by University of Nebraska Press. Published in this repository with the kind permission of the publisher.
Publisher
University of Nebraska PressISSN Search the Publication Forum
1946-2204Keywords
Original source
http://muse.jhu.edu/article/677216Publication in research information system
https://converis.jyu.fi/converis/portal/detail/Publication/27775203
Metadata
Show full item recordCollections
Related items
Showing items with similar title or keywords.
-
Simplicity and the art of something more : A cognitive-semiotic approach to simplicity and complexity in human-technology interaction and design experience
Rousi, Rebekah; Silvennoinen, Johanna (Jyväskylän Yliopisto, 2018)In human–technology interaction, the balance between simplicity and complexity has been much discussed. Emphasis is placed on the value of simplicity when designing for usability. Often simplicity is interpreted as ... -
In order to enable meaningful playing : how to support player's learning through digital game narrative design
Äyrämö, Sanna-Mari (University of Jyväskylä, 2017)The main research problem of this constructive study is, how player’s learning during game playing can be supported through game narrative design. When the solutions are searched within narrative theories, modern game ... -
From cute to content : user experience from a cognitive semiotic perspective
Rousi, Rebekah (University of Jyväskylä, 2013) -
Cross-modal iconicity and indexicality in the production of lexical sensory and emotional signs in Finnish Sign Language
Keränen, Jarkko (Walter de Gruyter GmbH, 2023)In the present study, cross-modal (i.e., across sensory modalities such as smell and sound) iconicity (i.e., resemblance) and indexicality (i.e., contiguity) in lexical sensory and emotional signs in Finnish Sign Language ... -
Exploring aesthetics, design, and experience in the age of semiotic technology
Rousi, Rebekah (Jyväskylän Yliopisto, 2018)