Haku
Aineistot 2461-2470 / 5259
Help! Is my Chatbot Falling into the Uncanny Valley? : An Empirical Study of User Experience in Human-Chatbot Interaction
(University of Jyväskylä, 2019)
Advances in artificial intelligence strengthen chatbots’ ability to resemble
human conversational agents. For some application areas, it may be tempting not to be
transparent regarding a conversational agent’s nature as ...
Codesigning technology for a voluntary-sector organization
(University of Jyväskylä, 2019)
This paper presents an investigation into the experiences and perceptions of
volunteers and community managers of an Australian voluntary-sector organization that
supports young help-seeking people. The process focused ...
Growing the otome game market : Fan labor and otome game communities online
(Jyväskylän Yliopisto, 2019)
Otome games are a niche category of Japanese games marketed toward women. Outside its country of origin and the infrastructure of the anime media mix, its predominantly female player communities traditionally have defined ...
The organizational use of online stock photos : the impact of representing senior citizens as eternally youthful
(University of Jyväskylä, 2018)
The digital divide due to age is declining quickly. But this does not necessarily
mean that the willingness to use stock photos depicting older people accompanying
digital information is the same among all senior citizens. ...
Human Technology, 2009 VOLUME 5, NUMBER 2 (The entire issue)
(University of Jyväskylä, Agora Center, 2009)
Unscrambling the Average User of Habbo Hotel
(University of Jyväskylä, Agora Center, 2007)
The “user” is an ambiguous concept in human-computer interaction and
information systems. Analyses of users as social actors, participants, or configured users
delineate approaches to studying design-use relationships. ...
Exploring User Acceptance of Free Wireless Fidelity Public Hot Spots : An Empirical Study
(University of Jyväskylä, Agora Center, 2008)
Research regarding commercial and free wireless fidelity (Wi-Fi) public hot
spots acceptance and adoption is sketchy. Therefore, it has become imperative to
understand the critical factors that affect their acceptance. ...
A Quantitative Method for Localizing User Interface Problems : The D-Teo Method
(University of Jyväskylä, Agora Center, 2009)
A large array of evaluation methods have been proposed to identify Website usability problems. In log-based evaluation, information about the performance of users is collected and stored into log files, and used to find ...
The New Media and Heterotopic Technologies in the Philippines
(University of Jyväskylä, Agora Center, 2008)
Information overload is perhaps the most common frustration of our age. It
strikes everyone: young and old, educated and uneducated, rich and poor, first world
and third world. Human communication has taken on the qualities ...
Promoting Group Creativity in Upstream Requirements Engineering
(University of Jyväskylä, Agora Center, 2010)
The upstream stage of requirements engineering (RE) focuses primarily on determining high-level organizational requirements. Upstream RE provides perhaps the best opportunity to instill creativity into the design process, ...