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dc.contributor.authorKarimov, Ayaz
dc.contributor.authorSaarela, Mirka
dc.contributor.authorKärkkäinen, Tommi
dc.date.accessioned2024-11-25T07:28:35Z
dc.date.available2024-11-25T07:28:35Z
dc.date.issued2024
dc.identifier.citationKarimov, A., Saarela, M., & Kärkkäinen, T. (2024). Serious games in Science and Mathematics Education : a scoping umbrella review. <i>International Journal of Serious Games</i>, <i>11</i>(4), 3-20. <a href="https://doi.org/10.17083/ijsg.v11i3.765" target="_blank">https://doi.org/10.17083/ijsg.v11i3.765</a>
dc.identifier.otherCONVID_244057465
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/98603
dc.description.abstractMany studies focused on reviewing the use of serious games as part of Science and Mathematics Education. While previous reviews focused on various educational levels and subjects, narrowing the scope to Science and Mathematics Education provides more targeted insights that can inform instructional strategies and curriculum development. In this article, we summarize 16 systematic reviews and meta-analyses with a total of 535 primary studies investigating the impact of serious games in Science and Mathematics Education. Our findings highlight that serious games can motivate and engage students while improving their learning outcomes and leading to improved cognitive skills. However, negative reports on the use of serious games in Science and Mathematics Education such as demotivation, anxiety, and limited effects on learning were also observed. Overall, this paper contributes to human-computer interaction (HCI) by providing a comprehensive analysis of serious games' impact on students' moods and learning outcomes in Science and Mathematics Education, highlighting the role of teachers and proposing future research directions for game-based learning.en
dc.format.mimetypeapplication/pdf
dc.language.isoeng
dc.publisherSerious Games Society
dc.relation.ispartofseriesInternational Journal of Serious Games
dc.rightsCC BY-NC-ND 4.0
dc.subject.othereducational games
dc.subject.otherserious games
dc.subject.otherumbrella review
dc.subject.otherliterature review
dc.subject.otherscience education
dc.subject.othermathematics education
dc.titleSerious games in Science and Mathematics Education : a scoping umbrella review
dc.typearticle
dc.identifier.urnURN:NBN:fi:jyu-202411257433
dc.contributor.laitosInformaatioteknologian tiedekuntafi
dc.contributor.laitosFaculty of Information Technologyen
dc.type.urihttp://purl.org/eprint/type/JournalArticle
dc.type.coarhttp://purl.org/coar/resource_type/c_dcae04bc
dc.description.reviewstatuspeerReviewed
dc.format.pagerange3-20
dc.relation.issn2384-8766
dc.relation.numberinseries4
dc.relation.volume11
dc.type.versionpublishedVersion
dc.rights.copyright© 2024 Ayaz Karimov, Mirka Saarela, Tommi Kärkkäinen
dc.rights.accesslevelopenAccessfi
dc.relation.grantnumber356314
dc.subject.ysohyötypelit
dc.subject.ysotiedekasvatus
dc.subject.ysomatematiikka
dc.subject.ysodigitaaliset pelit
dc.subject.ysokirjallisuuskatsaukset
dc.subject.ysoopetusteknologia
dc.subject.ysooppimisympäristö
dc.format.contentfulltext
jyx.subject.urihttp://www.yso.fi/onto/yso/p29628
jyx.subject.urihttp://www.yso.fi/onto/yso/p22126
jyx.subject.urihttp://www.yso.fi/onto/yso/p3160
jyx.subject.urihttp://www.yso.fi/onto/yso/p22353
jyx.subject.urihttp://www.yso.fi/onto/yso/p7595
jyx.subject.urihttp://www.yso.fi/onto/yso/p4418
jyx.subject.urihttp://www.yso.fi/onto/yso/p4835
dc.rights.urlhttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.relation.datasethttps://zenodo.org/record/8208951
dc.relation.doi10.17083/ijsg.v11i3.765
dc.relation.funderResearch Council of Finlanden
dc.relation.funderSuomen Akatemiafi
jyx.fundingprogramAcademy Research Fellow, AoFen
jyx.fundingprogramAkatemiatutkija, SAfi
jyx.fundinginformationThe work was supported by the Academy of Finland (grant no. 356314).
dc.type.okmA2


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Except where otherwise noted, this item's license is described as CC BY-NC-ND 4.0