The impacts of stress and loneliness on gambling and gaming problems : A nationwide longitudinal study
Vuorinen, I., Savolainen, I., Sirola, A., & Oksanen, A. (2024). The impacts of stress and loneliness on gambling and gaming problems : A nationwide longitudinal study. International Journal of Social Psychiatry, OnlineFirst. https://doi.org/10.1177/00207640241264661
Julkaistu sarjassa
International Journal of Social PsychiatryPäivämäärä
2024Tekijänoikeudet
© The Author(s) 2024
Background:
Problems related to gambling and digital gaming have been a topic of concern for years. Less attention has been paid to the probable psychosocial factors behind these problems. While previous studies have established links between stress, loneliness, and addiction, there is a lack of longitudinal research investigating how stress and loneliness affect addictive behaviors, including problem gambling and gaming.
Aims:
This study uses multilevel mixed-effects generalized linear models to analyze the between- and within-person effects of stress and loneliness on gambling and gaming problems. The interaction between stress and loneliness was also investigated.
Methods:
A representative sample of Finns (N = 1,530) answered a survey in 6-month intervals between spring 2021 and autumn 2023; 49.22% of the sample took part at all six time points. The Problem Gambling Severity Index and the Internet Gaming Disorder Test were used to measure gambling and gaming problems. The three-item UCLA Loneliness Scale was used to assess loneliness, and the Perceived Stress Scale was used to evaluate stress.
Results:
After controlling for gender and age, loneliness was found to increase only gaming problems at both the between- and within-person levels, but not gambling. In contrast, stress enhanced both gambling and gaming problems at the between- and within-person levels. Additionally, loneliness and stress were found to have negative interaction suggesting that their combined effect was lower than their separate effects.
Conclusion:
The findings provide longitudinal insight into the psychosocial vulnerabilities behind problem gambling and gaming, which can be helpful in designing targeted interventions.
...
Julkaisija
SAGE PublicationsISSN Hae Julkaisufoorumista
0020-7640Asiasanat
Julkaisu tutkimustietojärjestelmässä
https://converis.jyu.fi/converis/portal/detail/Publication/233309238
Metadata
Näytä kaikki kuvailutiedotKokoelmat
Lisätietoja rahoituksesta
The study was funded by the Finnish Foundation for Alcohol Studies (Gambling in the Digital Age Project, 2021–2024, PI: A. Oksanen). Ilkka Vuorinen was supported by a grant from the Jenny and Antti Wihuri Foundation, Finland (2021–2022).Lisenssi
Samankaltainen aineisto
Näytetään aineistoja, joilla on samankaltainen nimeke tai asiasanat.
-
Ontological diversity in gaming disorder measurement : a nationally representative registered report
Karhulahti, Veli-Matti; Vahlo, Jukka; Martončik, Marcel; Munukka, Matti; Koskimaa, Raine; von Bonsdorff, Mikaela (Taylor & Francis, 2023)Gaming-related health problems have been researched since the 1980s with numerous different ontologies as reference systems, from self-assessed ‘game addiction’ to ‘pathological gambling’ (in the Diagnostic and Statistical ... -
Online Communities and Gambling Behaviors : a Systematic Review
Savolainen, Iina; Sirola, Anu; Vuorinen, Ilkka; Mantere, Eerik; Oksanen, Atte (Springer Science and Business Media LLC, 2022)Purpose of Review The internet and virtual environments have enabled the formation of online communities around a variety of interests. Online communities focused on gambling are increasingly popular and attract users to ... -
Escapism and Excessive Online Behaviors : A Three-Wave Longitudinal Study in Finland during the COVID-19 Pandemic
Jouhki, Hannu; Savolainen, Iina; Sirola, Anu; Oksanen, Atte (MDPI AG, 2022)Excessive online behaviors refer to harmful or disproportionate use of digital network applications. Such behaviors are likely to be associated with escapist motives. Our aim was to analyze whether escapism predicts excessive ... -
Loot box purchasing and indebtedness : The role of psychosocial factors and problem gambling
Sirola, Anu; Nyrhinen, Jussi; Nuckols, Julia; Wilska, Terhi-Anna (Elsevier, 2023)Introduction Loot boxes are increasingly common random-reward monetization mechanisms in digital games. They are popular among gamblers and pose various risks due to their gambling-like nature, but little is known about ... -
Psychosocial Perspective on Problem Gambling : The role of Social Relationships, Resilience, and COVID-19 Worry
Sirola, Anu; Nyrhinen, Jussi; Wilska, Terhi-Anna (Human Sciences Press, 2023)The COVID-19 pandemic has amplified several psychosocial risks and problem behaviors among vulnerable individuals. Given that gambling has high addictive potential, it is important to consider the underlying mechanisms of ...
Ellei toisin mainittu, julkisesti saatavilla olevia JYX-metatietoja (poislukien tiivistelmät) saa vapaasti uudelleenkäyttää CC0-lisenssillä.