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dc.contributor.authorVahlo, Jukka
dc.contributor.authorKoskela, Oskari
dc.contributor.authorTuuri, Kai
dc.contributor.authorTissari, Heli
dc.contributor.editorBaalsrud Hauge, Jannicke
dc.contributor.editorCardoso, Jorge C. S.
dc.contributor.editorRoque, Licínio
dc.contributor.editorGonzalez-Calero, Pedro A.
dc.date.accessioned2021-11-15T10:40:42Z
dc.date.available2021-11-15T10:40:42Z
dc.date.issued2021
dc.identifier.citationVahlo, J., Koskela, O., Tuuri, K., & Tissari, H. (2021). Linkages Between Gameplay Preferences and Fondness for Game Music. In J. Baalsrud Hauge, J. C. S. Cardoso, L. Roque, & P. A. Gonzalez-Calero (Eds.), <i>Entertainment Computing – ICEC 2021 : 20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2–5, 2021, Proceedings</i> (pp. 304-318). Springer. Lecture Notes in Computer Science, 13056. <a href="https://doi.org/10.1007/978-3-030-89394-1_23" target="_blank">https://doi.org/10.1007/978-3-030-89394-1_23</a>
dc.identifier.otherCONVID_101842494
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/78649
dc.description.abstractIn this paper we explore connections between players’ preferences in gameplay and their desire to listen to game music. Music always takes place in cultural contexts and the activity of music listening is likewise entangled with versatile cultural practices. This is arguably evident in the case of game music since the primary context of encountering it is the active and participatory experience of gameplay. By analyzing survey data (N = 403) collected from the UK, we investigate how contextual preferences in gameplay activities predict fondness for game music. It was found that player preference for Aggression and Exploration are two precedents for liking game music. These findings indicate that a better understanding of the extra-musical qualities of game music is crucial for making sense of its overall attractiveness and meaningfulness.en
dc.format.extent542
dc.format.mimetypeapplication/pdf
dc.language.isoeng
dc.publisherSpringer
dc.relation.ispartofEntertainment Computing – ICEC 2021 : 20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2–5, 2021, Proceedings
dc.relation.ispartofseriesLecture Notes in Computer Science
dc.rightsIn Copyright
dc.subject.othergame music
dc.subject.othermusic preferences
dc.subject.otherplayer preferences
dc.subject.othersurvey
dc.subject.otherfactor analysis
dc.titleLinkages Between Gameplay Preferences and Fondness for Game Music
dc.typeconferenceObject
dc.identifier.urnURN:NBN:fi:jyu-202111155662
dc.contributor.laitosMusiikin, taiteen ja kulttuurin tutkimuksen laitosfi
dc.contributor.laitosDepartment of Music, Art and Culture Studiesen
dc.type.urihttp://purl.org/eprint/type/ConferencePaper
dc.relation.isbn978-3-030-89393-4
dc.type.coarhttp://purl.org/coar/resource_type/c_5794
dc.description.reviewstatuspeerReviewed
dc.format.pagerange304-318
dc.relation.issn0302-9743
dc.type.versionacceptedVersion
dc.rights.copyright© IFIP International Federation for Information Processing 2021
dc.rights.accesslevelopenAccessfi
dc.relation.conferenceInternational Conference on Entertainment Computing
dc.relation.grantnumber
dc.subject.ysopelimusiikki
dc.subject.ysogenret
dc.subject.ysokyselytutkimus
dc.subject.ysovideopelit
dc.subject.ysomieltymykset
dc.format.contentfulltext
jyx.subject.urihttp://www.yso.fi/onto/yso/p29838
jyx.subject.urihttp://www.yso.fi/onto/yso/p17134
jyx.subject.urihttp://www.yso.fi/onto/yso/p10631
jyx.subject.urihttp://www.yso.fi/onto/yso/p17281
jyx.subject.urihttp://www.yso.fi/onto/yso/p22910
dc.rights.urlhttp://rightsstatements.org/page/InC/1.0/?language=en
dc.relation.doi10.1007/978-3-030-89394-1_23
dc.relation.funderKone Foundationen
dc.relation.funderKoneen Säätiöfi
jyx.fundinginformationThis work is funded by Kone Foundation (grant number 201908388).
dc.type.okmA4


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