dc.contributor.advisor | Hakala, Ismo | |
dc.contributor.author | Danilova, Olga | |
dc.date.accessioned | 2021-07-06T08:01:58Z | |
dc.date.available | 2021-07-06T08:01:58Z | |
dc.date.issued | 2021 | |
dc.identifier.uri | https://jyx.jyu.fi/handle/123456789/77008 | |
dc.description.abstract | The User Experience has gained a lot of interest in the Web development
world lately. The need to hear the user during the process of application design
and development has become obvious. It is a general practice of the leading software
solutions nowadays to apply agile solutions in the development process and
center the design around the user. The possibility to achieve user centered design
without direct interaction with the user group is a challenge, which can be met by
using the user activity patterns for learning the User Experience with the application
indirectly. Server logs can be a sufficient source of data for such research. An
opportunity to learn User Experience from the User Activity patterns, emphasise
the need to hear the user and learn from the user, a chance to present a solution for
reducing the gap between the developer and the end user are the key goals of the
given study. | en |
dc.format.extent | 65 | |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | |
dc.subject.other | User Activity Patterns | |
dc.subject.other | Agile Software Development | |
dc.subject.other | User Centered Design | |
dc.subject.other | Sequential Patterns Analysis | |
dc.title | Optimizing User Experience through Analysis of the User Activity Patterns | |
dc.identifier.urn | URN:NBN:fi:jyu-202107064194 | |
dc.type.ontasot | Pro gradu -tutkielma | fi |
dc.type.ontasot | Master’s thesis | en |
dc.contributor.tiedekunta | Informaatioteknologian tiedekunta | fi |
dc.contributor.tiedekunta | Faculty of Information Technology | en |
dc.contributor.laitos | Informaatioteknologia | fi |
dc.contributor.laitos | Information Technology | en |
dc.contributor.yliopisto | Jyväskylän yliopisto | fi |
dc.contributor.yliopisto | University of Jyväskylä | en |
dc.contributor.oppiaine | Tietotekniikka | fi |
dc.contributor.oppiaine | Mathematical Information Technology | en |
dc.rights.copyright | Julkaisu on tekijänoikeussäännösten alainen. Teosta voi lukea ja tulostaa henkilökohtaista käyttöä varten. Käyttö kaupallisiin tarkoituksiin on kielletty. | fi |
dc.rights.copyright | This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited. | en |
dc.type.publication | masterThesis | |
dc.contributor.oppiainekoodi | 602 | |
dc.subject.yso | käyttäjälähtöisyys | |
dc.subject.yso | ketterät menetelmät | |
dc.subject.yso | ohjelmistokehitys | |
dc.subject.yso | käyttäjäkokemus | |
dc.subject.yso | käyttäjät | |
dc.subject.yso | tietojenkäsittely | |
dc.subject.yso | ohjelmistosuunnittelu | |
dc.subject.yso | käytettävyys | |
dc.subject.yso | user-centeredness | |
dc.subject.yso | agile methods | |
dc.subject.yso | software development | |
dc.subject.yso | user experience | |
dc.subject.yso | users | |
dc.subject.yso | data processing | |
dc.subject.yso | software design | |
dc.subject.yso | usability | |
dc.format.content | fulltext | |
dc.type.okm | G2 | |