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dc.contributor.authorMyllylä, Mari
dc.contributor.editorRousi, Rebekah
dc.contributor.editorLeikas, Jaana
dc.contributor.editorSaariluoma, Pertti
dc.date.accessioned2021-02-09T10:06:02Z
dc.date.available2021-02-09T10:06:02Z
dc.date.issued2020
dc.identifier.citationMyllylä, M. (2020). The Good, the Bad and the Ugly Graffiti. In R. Rousi, J. Leikas, & P. Saariluoma (Eds.), <i>Emotions in Technology Design : From Experience to Ethics</i> (pp. 87-104). Springer International Publishing. Human - Computer Interaction Series. <a href="https://doi.org/10.1007/978-3-030-53483-7_6" target="_blank">https://doi.org/10.1007/978-3-030-53483-7_6</a>
dc.identifier.otherCONVID_42384596
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/74063
dc.description.abstractEmotions play an essential role in aesthetic and art experience. Graffiti is an example of urban visual communication, and it can also be understood as a form of art. Like other works of art, graffiti can evoke different aesthetic emotions in its audiences, such as pleasure, wonder, interest and pride but also disinterest, disappointment or embarrassment, and even anger and disgust—further impacting, for example, how they value this art form. However, few studies have explored what kinds of emotions people feel when they appraise graffiti. This chapter discusses emotions in graffiti using examples from participant interviews in the Purkutaide study. Interview quotes are assessed against theories regarding aesthetic emotions and art appreciation. There are several challenges associated with studying emotions inspired by graffiti. For instance, explicating emotions verbally is difficult, and the same graffiti work can be interpreted as beautiful or ugly, or good or bad, depending on multiple factors. Appraising graffiti is an interactive and iterative process that depends on both the perceived visual and non-perceivable symbolic features of the work. The sociocultural and physical context, viewing time, subjective motives, the work’s relation to the self, the level of learned graffiti-related expertise and other aspects may also influence what kinds of emotions graffiti evokes, and how it is judged in terms of good/bad or beautiful/ugly.en
dc.format.extent189
dc.format.mimetypeapplication/pdf
dc.languageeng
dc.language.isoeng
dc.publisherSpringer International Publishing
dc.relation.ispartofEmotions in Technology Design : From Experience to Ethics
dc.relation.ispartofseriesHuman - Computer Interaction Series
dc.rightsIn Copyright
dc.subject.othergraffiti
dc.subject.otheremotions
dc.subject.otheraesthetic experience
dc.subject.otherurban art
dc.subject.othercommunication
dc.titleThe Good, the Bad and the Ugly Graffiti
dc.typebookPart
dc.identifier.urnURN:NBN:fi:jyu-202102091504
dc.contributor.laitosInformaatioteknologian tiedekuntafi
dc.contributor.laitosFaculty of Information Technologyen
dc.contributor.oppiaineKognitiotiedefi
dc.contributor.oppiaineCognitive Scienceen
dc.type.urihttp://purl.org/eprint/type/BookItem
dc.relation.isbn978-3-030-53482-0
dc.description.reviewstatuspeerReviewed
dc.format.pagerange87-104
dc.relation.issn1571-5035
dc.type.versionacceptedVersion
dc.rights.copyright© Springer Nature Switzerland AG, 2020
dc.rights.accesslevelopenAccessfi
dc.subject.ysokaupunkitaide
dc.subject.ysotunteet
dc.subject.ysoesteettisyys
dc.subject.ysograffitit
dc.subject.ysotaidekokemukset
dc.subject.ysoestetiikka
dc.format.contentfulltext
jyx.subject.urihttp://www.yso.fi/onto/yso/p25159
jyx.subject.urihttp://www.yso.fi/onto/yso/p3485
jyx.subject.urihttp://www.yso.fi/onto/yso/p22843
jyx.subject.urihttp://www.yso.fi/onto/yso/p16512
jyx.subject.urihttp://www.yso.fi/onto/yso/p27342
jyx.subject.urihttp://www.yso.fi/onto/yso/p5196
dc.rights.urlhttp://rightsstatements.org/page/InC/1.0/?language=en
dc.relation.doi10.1007/978-3-030-53483-7_6


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