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dc.contributor.authorGrahn, Hilkka
dc.contributor.authorKujala, Tuomo
dc.date.accessioned2020-06-02T09:28:00Z
dc.date.available2020-06-02T09:28:00Z
dc.date.issued2020
dc.identifier.citationGrahn, H., & Kujala, T. (2020). Impacts of Touch Screen Size, User Interface Design, and Subtask Boundaries on In-Car Task's Visual Demand and Driver Distraction. <i>International Journal of Human-Computer Studies</i>, <i>142</i>, Article 102467. <a href="https://doi.org/10.1016/j.ijhcs.2020.102467" target="_blank">https://doi.org/10.1016/j.ijhcs.2020.102467</a>
dc.identifier.otherCONVID_35758070
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/69650
dc.description.abstractVisual distraction by secondary in-car tasks is a major contributing factor in traffic incidents. In-car user interface design may mitigate these negative effects but to accomplish this, design factors’ visual distraction potential should be better understood. The effects of touch screen size, user interface design, and subtask boundaries on in-car task's visual demand and visual distraction potential were studied in two driving simulator experiments with 48 participants. Multilevel modeling was utilized to control the visual demands of driving and individual differences on in-car glance durations. The 2.5” larger touch screen slightly decreased the in-car glance durations and had a diminishing impact on both visual demand and visual distraction potential of the secondary task. Larger relative impact was discovered concerning user interface design: an automotive-targeted application decreased the visual demand and visual distraction potential of the in-car tasks compared to the use of regular smartphone applications. Also, impact of subtask boundaries was discovered: increase in the preferred number of visual or visual-manual interaction steps during a single in-car glance (e.g., pressing one button vs. typing one word) increased the duration of the in-car glance and its visual distraction potential. The findings also emphasize that even if increasing visual demand of a task – as measured by in-car glance duration or number of glances – may increase its visual distraction potential, these two are not necessarily equal.en
dc.format.mimetypeapplication/pdf
dc.languageeng
dc.language.isoeng
dc.publisherElsevier
dc.relation.ispartofseriesInternational Journal of Human-Computer Studies
dc.rightsCC BY-NC-ND 4.0
dc.subject.othervisual distraction
dc.subject.othervisual demand
dc.subject.othervisual occlusion
dc.subject.otherin-vehicle user interface
dc.subject.othersubtask boundary
dc.subject.othermultilevel model
dc.titleImpacts of Touch Screen Size, User Interface Design, and Subtask Boundaries on In-Car Task's Visual Demand and Driver Distraction
dc.typearticle
dc.identifier.urnURN:NBN:fi:jyu-202006023908
dc.contributor.laitosInformaatioteknologian tiedekuntafi
dc.contributor.laitosFaculty of Information Technologyen
dc.contributor.oppiaineKognitiotiedefi
dc.contributor.oppiaineCognitive Scienceen
dc.type.urihttp://purl.org/eprint/type/JournalArticle
dc.description.reviewstatuspeerReviewed
dc.relation.issn1071-5819
dc.relation.volume142
dc.type.versionacceptedVersion
dc.rights.copyright© 2020 Elsevier
dc.rights.accesslevelopenAccessfi
dc.subject.ysokatseenseuranta
dc.subject.ysokosketusnäyttö
dc.subject.ysokäyttöliittymät
dc.subject.ysoautotekniikka
dc.subject.ysonäkö
dc.subject.ysoihmisen ja tietokoneen vuorovaikutus
dc.format.contentfulltext
jyx.subject.urihttp://www.yso.fi/onto/yso/p37956
jyx.subject.urihttp://www.yso.fi/onto/yso/p17637
jyx.subject.urihttp://www.yso.fi/onto/yso/p1295
jyx.subject.urihttp://www.yso.fi/onto/yso/p13993
jyx.subject.urihttp://www.yso.fi/onto/yso/p1451
jyx.subject.urihttp://www.yso.fi/onto/yso/p38007
dc.rights.urlhttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.relation.doi10.1016/j.ijhcs.2020.102467
jyx.fundinginformationThis work was partly funded by Ficonic Solutions Ltd.


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CC BY-NC-ND 4.0
Except where otherwise noted, this item's license is described as CC BY-NC-ND 4.0