Näytä suppeat kuvailutiedot

dc.contributor.authorGavriushenko, Mariia
dc.contributor.authorPorokuokka, Iida
dc.contributor.authorKhriyenko, Oleksiy
dc.contributor.authorKärkkäinen, Tommi
dc.date.accessioned2018-08-06T07:05:29Z
dc.date.available2018-08-06T07:05:29Z
dc.date.issued2018
dc.identifier.citationGavriushenko, M., Porokuokka, I., Khriyenko, O., & Kärkkäinen, T. (2018). On developing adaptive vocabulary learning game for children with an early language delay. <i>GSTF Journal on Computing</i>, <i>6</i>(1). <a href="https://doi.org/10.5176/2251-3043_6.1.117" target="_blank">https://doi.org/10.5176/2251-3043_6.1.117</a>
dc.identifier.otherCONVID_28071130
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/59094
dc.description.abstractVocabulary replenishment is an ordinary child development process. Deviations in this process can significantly affect the further progress and perception of the educational material in the school. A hypothesis was proposed that the similarity of words on various factors can influence the child's understanding. To test this hypothesis in this work, we propose the development of AdapTalk game for children. This game is concentrated on learning words, in the context of animals. The game will create the basis for further testing the influence of the semantic similarity of words for the child. This work describes the development background, the basic principles of calculating the semantic similarity of words, as well as the main game processes, such as filtering, training, and testing. The proposed functionality is a good base for introducing other factors of similarity of words, further testing and introduction of anfi
dc.format.mimetypeapplication/pdf
dc.language.isoeng
dc.publisherGlobal Science and Technology Forum
dc.relation.ispartofseriesGSTF Journal on Computing
dc.relation.urihttp://dl6.globalstf.org/index.php/joc/article/view/1651
dc.rightsCC BY-NC 3.0
dc.subject.otheradaptive learning
dc.subject.othersemantic distance
dc.subject.otherlearning game
dc.subject.otherlate talkers
dc.titleOn developing adaptive vocabulary learning game for children with an early language delay
dc.typeresearch article
dc.identifier.urnURN:NBN:fi:jyu-201805292891
dc.contributor.laitosInformaatioteknologian tiedekuntafi
dc.contributor.laitosFaculty of Information Technologyen
dc.contributor.oppiaineTietotekniikkafi
dc.contributor.oppiaineMathematical Information Technologyen
dc.type.urihttp://purl.org/eprint/type/JournalArticle
dc.date.updated2018-05-29T12:15:04Z
dc.type.coarhttp://purl.org/coar/resource_type/c_2df8fbb1
dc.description.reviewstatuspeerReviewed
dc.relation.issn2251-3043
dc.relation.numberinseries1
dc.relation.volume6
dc.type.versionpublishedVersion
dc.rights.copyright© The Author(s) 2018.
dc.rights.accesslevelopenAccessfi
dc.type.publicationarticle
dc.format.contentfulltext
dc.rights.urlhttp://creativecommons.org/licenses/by-nc/3.0/
dc.relation.doi10.5176/2251-3043_6.1.117
dc.type.okmA1


Aineistoon kuuluvat tiedostot

Thumbnail

Aineisto kuuluu seuraaviin kokoelmiin

Näytä suppeat kuvailutiedot

CC BY-NC 3.0
Ellei muuten mainita, aineiston lisenssi on CC BY-NC 3.0