dc.contributor.author | Gavriushenko, Mariia | |
dc.contributor.author | Porokuokka, Iida | |
dc.contributor.author | Khriyenko, Oleksiy | |
dc.contributor.author | Kärkkäinen, Tommi | |
dc.date.accessioned | 2018-08-06T07:05:29Z | |
dc.date.available | 2018-08-06T07:05:29Z | |
dc.date.issued | 2018 | |
dc.identifier.citation | Gavriushenko, M., Porokuokka, I., Khriyenko, O., & Kärkkäinen, T. (2018). On developing adaptive vocabulary learning game for children with an early language delay. <i>GSTF Journal on Computing</i>, <i>6</i>(1). <a href="https://doi.org/10.5176/2251-3043_6.1.117" target="_blank">https://doi.org/10.5176/2251-3043_6.1.117</a> | |
dc.identifier.other | CONVID_28071130 | |
dc.identifier.uri | https://jyx.jyu.fi/handle/123456789/59094 | |
dc.description.abstract | Vocabulary replenishment is an ordinary child development process. Deviations in this process can significantly affect the further progress and perception of the educational material in the school. A hypothesis was proposed that the similarity of words on various factors can influence the child's understanding. To test this hypothesis in this work, we propose the development of AdapTalk game for children. This game is concentrated on learning words, in the context of animals. The game will create the basis for further testing the influence of the semantic similarity of words for the child. This work describes the development background, the basic principles of calculating the semantic similarity of words, as well as the main game processes, such as filtering, training, and testing. The proposed functionality is a good base for introducing other factors of similarity of words, further testing and introduction of an | fi |
dc.format.mimetype | application/pdf | |
dc.language.iso | eng | |
dc.publisher | Global Science and Technology Forum | |
dc.relation.ispartofseries | GSTF Journal on Computing | |
dc.relation.uri | http://dl6.globalstf.org/index.php/joc/article/view/1651 | |
dc.rights | CC BY-NC 3.0 | |
dc.subject.other | adaptive learning | |
dc.subject.other | semantic distance | |
dc.subject.other | learning game | |
dc.subject.other | late talkers | |
dc.title | On developing adaptive vocabulary learning game for children with an early language delay | |
dc.type | research article | |
dc.identifier.urn | URN:NBN:fi:jyu-201805292891 | |
dc.contributor.laitos | Informaatioteknologian tiedekunta | fi |
dc.contributor.laitos | Faculty of Information Technology | en |
dc.contributor.oppiaine | Tietotekniikka | fi |
dc.contributor.oppiaine | Mathematical Information Technology | en |
dc.type.uri | http://purl.org/eprint/type/JournalArticle | |
dc.date.updated | 2018-05-29T12:15:04Z | |
dc.type.coar | http://purl.org/coar/resource_type/c_2df8fbb1 | |
dc.description.reviewstatus | peerReviewed | |
dc.relation.issn | 2251-3043 | |
dc.relation.numberinseries | 1 | |
dc.relation.volume | 6 | |
dc.type.version | publishedVersion | |
dc.rights.copyright | © The Author(s) 2018. | |
dc.rights.accesslevel | openAccess | fi |
dc.type.publication | article | |
dc.format.content | fulltext | |
dc.rights.url | http://creativecommons.org/licenses/by-nc/3.0/ | |
dc.relation.doi | 10.5176/2251-3043_6.1.117 | |
dc.type.okm | A1 | |