Kerrontaa ja vuorovaikutusta avoimessa pelimaailmassa : Skyrim-roolipelin kerronta
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Playing horror : narrative and genre in Valve's Left 4 Dead Series
Schäfer, Iris (2013)The place of story and narrative in digital games has been a hotly contested topic within the field of Game Studies during the past two decades. Beyond the question of whether games can or should be used for telling stories, ... -
Story beats in videogames as value-driven choice-based unit operations
Mochocki, Michał; Koskimaa, Raine (Adam Mickiewicz University Poznan, 2021)We present a framework of story beats, defined as microunits of dramatic action, as a tool for the ludonarrative analysis of videogames. First, we explain the Goal - Action - Reaction - Outcome model of the story beat. ... -
‘‘What an Eccentric Performance" : Storytelling in Online Let's Plays
Kerttula, Tero (Sage Publications, Inc., 2019)In this article, I examine the phenomenon called Let’s Play (LP) and conduct a narrative analysis on two LPs made of Sierra Entertainment’s Phantasmagoria games. The LPs tell viewers a story different from the one told in ... -
Ympäristökerronnan käyttö selviytymiskauhupeleissä : tapausesimerkki Resident Evil 7: Biohazard
Sivula, Elina (2023)Tämän pro gradu -tutkielman tavoitteena oli selvittää ympäristökerronnan käsitteen olemusta ja sen käyttöä videopeleissä. Aihetta lähestyttiin sekä teoreettisesti että käytännön kautta. Videopelien kerronnallisuuteen ja ... -
Texts (Un)hinged and Unfolded : Fantastical Narratives and Unrelated Spaces
Amey, Evgenia (Literary Geographies, 2023)