Digital game-based training of early reading skills : overview of the GraphoGame method in a highly transparent orthography / Entrenamiento de habilidades de lectura tempranas basado en un juego digital : vision general del metodo GraphoGame en una ortografia altamente transparente
Ronimus, M., & Richardson, U. (2014). Digital game-based training of early reading skills : overview of the GraphoGame method in a highly transparent orthography / Entrenamiento de habilidades de lectura tempranas basado en un juego digital : vision general del metodo GraphoGame en una ortografia altamente transparente. Estudios de Psicologia, 35(3), 648-661. https://doi.org/10.1080/02109395.2014.974424
Julkaistu sarjassa
Estudios de PsicologiaPäivämäärä
2014Oppiaine
Psykologian koulutusalaTekijänoikeudet
© 2014 Fundacion Infancia y Aprendizaje & Routledge (Taylor & Francis). Published in this repository with the kind permission of the publisher.
Learning to read in a language with a transparent orthography is generally quick and easy. To
be able to read any words, learners need to know how to connect the smallest spoken
language units, phonemes, into the written counterparts, graphemes. However, even learning
the basic alphabetic principle has proven difficult for some learners. Here we focus on
children who struggle to learn to read in Finnish that has a highly transparent orthography. In
an attempt to provide efficient early preventative support for such learners, a technologyenhanced
learning environment, GraphoGame, was developed. The GraphoGame method
focuses on the specific problematic areas of each individual learner using a phonics type
drilling, starting from training the letter-sound connections before introducing larger units.
Here we provide an overview of the GraphoGame method together with research findings.
Julkaisija
Taylor & Francis; Fundacion Infancia y AprendizajeISSN Hae Julkaisufoorumista
0210-9395Julkaisu tutkimustietojärjestelmässä
https://converis.jyu.fi/converis/portal/detail/Publication/24443758
Metadata
Näytä kaikki kuvailutiedotKokoelmat
- Agora Center [79]
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GraphoLearn SI : Digital learning support for reading difficulties in a transparent orthography
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The GraphoGame Method: The Theoretical and Methodological Background of the Technology-Enhanced Learning Environment for Learning to Read
Richardson, Ulla; Lyytinen, Heikki (Jyväskylän yliopisto, Agora Center, 2014) -
The role of letters and syllables in typical and dysfluent reading in a transparent orthography
Hautala, Jarkko; Aro, Mikko; Eklund, Kenneth; Lerkkanen, Marja-Kristiina; Lyytinen, Heikki (Springer, 2013)The role of letters and syllables in typical and dysfluent 2nd grade reading in Finnish, a transparent orthography, was assessed by lexical decision and naming tasks. Typical readers did not show reliable word length effects ...
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