Aesthetics of Agency and the Rhythm of Gameplay
Kalmanlehto, J. (2023). Aesthetics of Agency and the Rhythm of Gameplay. Games and Culture: A Journal of Interactive Media, OnlineFirst. https://doi.org/10.1177/15554120231185630
Julkaistu sarjassa
Games and Culture: A Journal of Interactive MediaTekijät
Päivämäärä
2023Tekijänoikeudet
© 2023 the Authors
In this study I investigate aesthetics of agency in games in terms of rhythm. Following C. Thi Nguyen's theory of agency as the aesthetic medium of games, I suggest that the aesthetic experience of agency can be interpreted in terms of rhythm. First, I provide an overview of Nguyen's theory of games as the art of agency. By focusing on Nguyen's characterization of the aesthetic experience of agency, I highlight a need for a more detailed description of agential aesthetics. Second, I introduce a philosophical interpretation of rhythm as a distinction between form and flow. Finally, by using Elden Ring as an example I argue that an understanding rhythm as form in continuous motion captures the transient and mutable character of agency as the object of the player's aesthetic experience. Rhythm provides insight into the temporal nature of Nguyen's process aesthetics and explains how agency can have nonconceptual meaning.
Julkaisija
SAGE PublicationsISSN Hae Julkaisufoorumista
1555-4120Asiasanat
Julkaisu tutkimustietojärjestelmässä
https://converis.jyu.fi/converis/portal/detail/Publication/183983851
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Koneen SäätiöLisätietoja rahoituksesta
This work was supported by the Koneen Säätiö.Lisenssi
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