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dc.contributor.authorVälisalo, Tanja
dc.contributor.authorVahlo, Jukka
dc.contributor.authorTuuri, Kai
dc.contributor.editorCosta, Conceição
dc.contributor.editorLuz, Filipe Costa
dc.contributor.editorFachada, Nuno
dc.date.accessioned2022-10-17T08:56:57Z
dc.date.available2022-10-17T08:56:57Z
dc.date.issued2022
dc.identifier.citationVälisalo, T., Vahlo, J., & Tuuri, K. (2022). Player perceptions of informal learning in non-educational games. In C. Costa, F. C. Luz, & N. Fachada (Eds.), <i>Proceedings of the 16th European Conference on Games Based Learning, ECGBL 2022 </i> (16, pp. 578-587). Academic Conferences International. Proceedings of the European Conference on Games Based Learning. <a href="https://doi.org/10.34190/ecgbl.16.1.745" target="_blank">https://doi.org/10.34190/ecgbl.16.1.745</a>
dc.identifier.otherCONVID_159097425
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/83564
dc.description.abstractThe potential of non-educational games in learning is well-established, but there have been relatively few empirical studies attempting to explore the kinds of informal learning take place in non-educational games outside of formal education. Simultaneously, student motivation is known to have a connection to learning outcomes, but there is a lack of research on the relationship between gaming motivations and informal learning in games. This paper aims to fill the gap in research by, firstly, forming an empirically-based understanding of what players perceive they are learning from playing non-educational games, and secondly, exploring the potential connections of self-articulated learning outcomes with motivations to play games and preferences for gameplay activities. The research data was collected through an online survey panel. The respondents were asked to describe in open-text answers what they had learned by playing games, and their motives and gameplay activity preferences were measured using two psychometric instruments, Motives of the Autonomous Player, MAP (Vahlo and Tuuri, submitted) and the gameplay activity inventory GAIN (Vahlo et al, 2018). The open-text responses analysed using data-driven content analysis, which resulted in 11 main categories of learning outcomes. Cluster analysis of the main categories revealed three clusters indicating informal game-based learner types: (1) Learning perseverance, learning mainly related to coping skills and self-enhancement, (2) Learning practices and communalities, focusing on practical and interpersonal skills, and (3) Learning to perform, emphasising cognitive and sensori-motor competencies. Comparisons of the learning outcome clusters with motives and gameplay preferences revealed the learner types had distinct profiles which denote differences between learner types in the overall motivation to play games, in certain motivational factors, and in preferences of gameplay activities. Based on this analysis we suggest the existence of two distinct continuums, transfer of learning, and the situational dependence to gameplay activities, where these learner types are located.en
dc.format.extent802
dc.format.mimetypeapplication/pdf
dc.language.isoeng
dc.publisherAcademic Conferences International
dc.relation.ispartofProceedings of the 16th European Conference on Games Based Learning, ECGBL 2022
dc.relation.ispartofseriesProceedings of the European Conference on Games Based Learning
dc.rightsIn Copyright
dc.subject.otherinformal learning
dc.subject.otherlearner types
dc.subject.othernon-educational games
dc.subject.otherlearning outcomes
dc.subject.othergameplay motives
dc.subject.othergameplay preferences
dc.titlePlayer perceptions of informal learning in non-educational games
dc.typeconferenceObject
dc.identifier.urnURN:NBN:fi:jyu-202210174884
dc.contributor.laitosHumanistis-yhteiskuntatieteellinen tiedekuntafi
dc.contributor.laitosMusiikin, taiteen ja kulttuurin tutkimuksen laitosfi
dc.contributor.laitosFaculty of Humanities and Social Sciencesen
dc.contributor.laitosDepartment of Music, Art and Culture Studiesen
dc.contributor.oppiaineNykykulttuurin tutkimusfi
dc.contributor.oppiaineMusiikkitiedefi
dc.contributor.oppiaineHyvinvoinnin tutkimuksen yhteisöfi
dc.contributor.oppiaineContemporary Cultureen
dc.contributor.oppiaineMusicologyen
dc.contributor.oppiaineSchool of Wellbeingen
dc.type.urihttp://purl.org/eprint/type/ConferencePaper
dc.relation.isbn978-1-914587-51-1
dc.type.coarhttp://purl.org/coar/resource_type/c_5794
dc.description.reviewstatuspeerReviewed
dc.format.pagerange578-587
dc.relation.issn2049-0992
dc.relation.numberinseries1
dc.relation.volume16
dc.type.versionpublishedVersion
dc.rights.copyright© The Author(s) 2022
dc.rights.accesslevelopenAccessfi
dc.relation.conferenceEuropean Conference on Games Based Learning
dc.relation.grantnumber
dc.relation.grantnumber9214/31/2019
dc.subject.ysomotivaatio
dc.subject.ysopelaajat
dc.subject.ysomieltymykset
dc.subject.ysopelit
dc.subject.ysoerilaiset oppijat
dc.subject.ysodigitaaliset pelit
dc.subject.ysooppimistulokset
dc.subject.ysoinformaali oppiminen
dc.subject.ysooppimistyylit
dc.subject.ysopelitutkimus
dc.format.contentfulltext
jyx.subject.urihttp://www.yso.fi/onto/yso/p4734
jyx.subject.urihttp://www.yso.fi/onto/yso/p14484
jyx.subject.urihttp://www.yso.fi/onto/yso/p22910
jyx.subject.urihttp://www.yso.fi/onto/yso/p6062
jyx.subject.urihttp://www.yso.fi/onto/yso/p21534
jyx.subject.urihttp://www.yso.fi/onto/yso/p22353
jyx.subject.urihttp://www.yso.fi/onto/yso/p8587
jyx.subject.urihttp://www.yso.fi/onto/yso/p28042
jyx.subject.urihttp://www.yso.fi/onto/yso/p7416
jyx.subject.urihttp://www.yso.fi/onto/yso/p21187
dc.rights.urlhttp://rightsstatements.org/page/InC/1.0/?language=en
dc.relation.doi10.34190/ecgbl.16.1.745
dc.relation.funderKone Foundationen
dc.relation.funderBusiness Finlanden
dc.relation.funderKoneen Säätiöfi
dc.relation.funderBusiness Finlandfi
jyx.fundingprogramOthers, Business Finlanden
jyx.fundingprogramMuut, Business Finlandfi
jyx.fundinginformationThis work is funded by Business Finland, the government organization for innovation funding (9214/31/2019), and by Kone Foundation (grant number 201908388)
dc.type.okmA4


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