dc.contributor.author | Kari, Tuomas | |
dc.contributor.author | Sell, Anna | |
dc.contributor.author | Makkonen, Markus | |
dc.contributor.author | Wallin, Stina | |
dc.contributor.author | Walden, Pirkko | |
dc.contributor.author | Carlsson, Christer | |
dc.contributor.author | Frank, Lauri | |
dc.contributor.author | Carlsson, Joanna | |
dc.contributor.editor | Gao, Qin | |
dc.contributor.editor | Zhou, Jia | |
dc.date.accessioned | 2020-07-21T09:08:27Z | |
dc.date.available | 2020-07-21T09:08:27Z | |
dc.date.issued | 2020 | |
dc.identifier.citation | Kari, T., Sell, A., Makkonen, M., Wallin, S., Walden, P., Carlsson, C., Frank, L., & Carlsson, J. (2020). Implementing a Digital Wellness Application into Use : Challenges and Solutions Among Aged People. In Q. Gao, & J. Zhou (Eds.), <i>ITAP 2020 : Proceedings of the 6th International Conference on Human Aspects of IT for the Aged Population. Healthy and Active Aging, Held as Part of the 22nd HCI International Conference, HCII 2020</i>. Springer. Lecture Notes in Computer Science, 12208. <a href="https://doi.org/10.1007/978-3-030-50249-2_23" target="_blank">https://doi.org/10.1007/978-3-030-50249-2_23</a> | |
dc.identifier.other | CONVID_41565650 | |
dc.identifier.uri | https://jyx.jyu.fi/handle/123456789/71214 | |
dc.description.abstract | The ageing population is a growing priority area for policy makers and healthcare providers worldwide. Life expectancy is improving, but at the same time, insufficient physical activity threatens older age. Thus, an important question arises: how to improve the probability of people living a healthy and active life in older age. One potential solution to support physical activity and healthy aging is digital wellness technologies. However, digital wellness technologies are still typically designed for younger populations, yet a growing need and potential also among aged people is prevalent. Aged people are a user group with distinct needs and challenges. The main purpose of this study was to identify challenges and suggest solutions for implementing digital wellness applications into use among aged people. The focus was on the implementation phase. This study was based on a research program where groups of aged people implement into use a digital wellness application that is meant for tracking, following, and supporting physical activity and exercise. In total, 14 main challenges in implementing digital wellness applications into use among aged people were identified. These challenges are categorised into 1) technology-based challenges, 2) physical activity-based challenges, and 3) participant-related challenges. In addition, possible solutions for each challenge are suggested. The findings of this study provide both researchers and practitioners with insights on aspects that would be beneficial to be taken into account in designing digital wellness applications and building digital wellness interventions for aged people. | en |
dc.format.extent | 722 | |
dc.format.mimetype | application/pdf | |
dc.language | eng | |
dc.language.iso | eng | |
dc.publisher | Springer | |
dc.relation.ispartof | ITAP 2020 : Proceedings of the 6th International Conference on Human Aspects of IT for the Aged Population. Healthy and Active Aging, Held as Part of the 22nd HCI International Conference, HCII 2020 | |
dc.relation.ispartofseries | Lecture Notes in Computer Science | |
dc.rights | In Copyright | |
dc.subject.other | wellness technology | |
dc.subject.other | implementation | |
dc.subject.other | physical activity | |
dc.subject.other | exercise | |
dc.subject.other | digital wellness services | |
dc.subject.other | aged people | |
dc.subject.other | older adults | |
dc.subject.other | young elderly | |
dc.subject.other | later life | |
dc.subject.other | smartphone applications | |
dc.subject.other | digital practices | |
dc.title | Implementing a Digital Wellness Application into Use : Challenges and Solutions Among Aged People | |
dc.type | conference paper | |
dc.identifier.urn | URN:NBN:fi:jyu-202007215368 | |
dc.contributor.laitos | Informaatioteknologian tiedekunta | fi |
dc.contributor.laitos | Faculty of Information Technology | en |
dc.contributor.oppiaine | Tietojärjestelmätiede | fi |
dc.contributor.oppiaine | Information Systems Science | en |
dc.type.uri | http://purl.org/eprint/type/ConferencePaper | |
dc.relation.isbn | 978-3-030-50248-5 | |
dc.type.coar | http://purl.org/coar/resource_type/c_5794 | |
dc.description.reviewstatus | peerReviewed | |
dc.relation.issn | 0302-9743 | |
dc.type.version | acceptedVersion | |
dc.rights.copyright | © Springer Nature Switzerland AG 2020 | |
dc.rights.accesslevel | openAccess | fi |
dc.type.publication | conferenceObject | |
dc.relation.conference | International Conference on Human-Computer Interaction | |
dc.subject.yso | hyvinvointipalvelut | |
dc.subject.yso | ikääntyneet | |
dc.subject.yso | hyvinvointiteknologia | |
dc.subject.yso | käyttöönotto | |
dc.subject.yso | liikunta | |
dc.subject.yso | älypuhelimet | |
dc.subject.yso | fyysinen aktiivisuus | |
dc.format.content | fulltext | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p26128 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p2433 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p12902 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p17832 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p916 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p23821 | |
jyx.subject.uri | http://www.yso.fi/onto/yso/p23102 | |
dc.rights.url | http://rightsstatements.org/page/InC/1.0/?language=en | |
dc.relation.doi | 10.1007/978-3-030-50249-2_23 | |
jyx.fundinginformation | We are thankful to The Social Insurance Institution of Finland for funding the DigitalWells program and research project. | |
dc.type.okm | A4 | |