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dc.contributor.authorKyppö, Jorma
dc.date.accessioned2016-12-02T08:34:23Z
dc.date.available2016-12-02T08:34:23Z
dc.date.issued2016
dc.identifier.isbn978-951-39-6878-6
dc.identifier.otheroai:jykdok.linneanet.fi:1643891
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/52149
dc.description.abstractIn this research a mathematical, symmetric n-player game model, based on chess is designed. Symmetry in this context refers to players' positions with respect to each other. While the order of move naturally violates the symmetry, this problem may also be solved. The motivation for building this kind of game model stems from the difficulty of finding mathematical solutions for multi-player games in general. The number of varying factors is so huge, that finding optimal strategies is mathematically almost impossible. The best way to attempt this is to use simulation. Once the model has been built, it can be applied in many ways by using computational algorithms based on the created model. Chess in this design is the basic structure around which the model is built. The players’ weighting values can later be changed, as well as the weighting values of the pieces, in order to better reflect the variety of real-life situations. While chess is a board game, it can mirror various types of interactions between a number of different participants. Thus the game, in a larger extent, may play a role in understanding such things as politics, ecology and weather forecasting. During this research a great number of spin-off results and observations were discovered. The main objective and result of this research was, however, to create a symmetric n- person strategy game, because currently there is no simple mathematical model for symmetric n-player, strategy games.
dc.format.extent1 verkkoaineisto (259 sivua)
dc.language.isoeng
dc.publisherUniversity of Jyväskylä
dc.relation.ispartofseriesJyväskylä studies in computing / University of Jyväskylä
dc.relation.isversionofJulkaistu myös painettuna.
dc.subject.othertesselaatio
dc.subject.othermultinomikaava
dc.subject.othertetraedrit
dc.subject.otherN-player strategy game
dc.subject.othercombinatorics
dc.subject.othertiling
dc.subject.othertopology
dc.subject.otherchess
dc.subject.othermultinomial formula
dc.subject.othertetrahedron
dc.subject.othergame theory
dc.subject.othergraph theory
dc.titleThe N-dimensional N-person chesslike game strategy analysis model
dc.identifier.urnURN:ISBN:978-951-39-6878-6
dc.type.dcmitypeTexten
dc.type.ontasotVäitöskirjafi
dc.type.ontasotDoctoral dissertationen
dc.contributor.tiedekuntaInformaatioteknologian tiedekuntafi
dc.contributor.yliopistoUniversity of Jyväskyläen
dc.contributor.yliopistoJyväskylän yliopistofi
dc.contributor.oppiaineTietojärjestelmätiedefi
dc.relation.issn1456-5390
dc.relation.numberinseries250
dc.rights.accesslevelopenAccessfi
dc.subject.ysostrategiapelit
dc.subject.ysokaksinpelit
dc.subject.ysomoninpelit
dc.subject.ysoshakki
dc.subject.ysomatemaattiset mallit
dc.subject.ysosymmetria
dc.subject.ysokombinatoriikka
dc.subject.ysotopologia
dc.subject.ysopeliteoria
dc.subject.ysoverkkoteoria


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