User-Centered Technologies for Blind Children
Sánchez, J. (2008). User-Centered Technologies for Blind Children. Human Technology, Volume 4 (2), pp. 96-122. URN:NBN:fi:jyu-200810245832. Retrieved from http://www.humantechnology.jyu.fi
Julkaistu sarjassa
Human Technology: An Interdisciplinary Journal on Humans in ICT EnvironmentsTekijät
Päivämäärä
2008Tekijänoikeudet
© 2008 Jaime Sánchez and the Agora Center, University of Jyväskylä
The purpose of this paper is to review, summarize, and illustrate research
work involving four audio-based games created within a user-centered design
methodology through successive usability tasks and evaluations. These games were
designed by considering the mental model of blind children and their styles of interaction
to perceive and process data and information. The goal of these games was to enhance
the cognitive development of spatial structures, memory, haptic perception,
mathematical skills, navigation and orientation, and problem solving of blind children.
Findings indicate significant improvements in learning and cognition from using audiobased
tools specially tailored for the blind. That is, technologies for blind children,
carefully tailored through user-centered design approaches, can make a significant
contribution to cognitive development of these children. This paper contributes new
insight into the design and implementation of audio-based virtual environments to
facilitate learning and cognition in blind children.
...
Julkaisija
University of Jyväskylä, Agora CenterISSN Hae Julkaisufoorumista
1795-6889
Alkuperäislähde
http://www.humantechnology.jyu.fiMetadata
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- Human technology [245]
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