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dc.contributor.authorKuittinen, Jussi
dc.date.accessioned2008-06-02T07:42:09Z
dc.date.available2008-06-02T07:42:09Z
dc.date.issued2008
dc.identifier.otheroai:jykdok.linneanet.fi:1054890
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/18458
dc.format.extent75 sivua
dc.format.mimetypeapplication/pdf
dc.language.isoeng
dc.rightsIn Copyrighten
dc.subject.othergame design
dc.subject.othergame design patterns
dc.subject.othercomputer-aided design
dc.subject.otherCASE-tools
dc.titleComputer-aided game design
dc.typemaster thesis
dc.identifier.urnURN:NBN:fi:jyu-200803181271
dc.type.dcmitypeTexten
dc.type.ontasotPro gradu -tutkielmafi
dc.type.ontasotMaster’s thesisen
dc.contributor.tiedekuntaInformaatioteknologian tiedekuntafi
dc.contributor.tiedekuntaFaculty of Information Technologyen
dc.contributor.laitosTietotekniikan laitosfi
dc.contributor.laitosDepartment of Mathematical Information Technologyen
dc.contributor.yliopistoUniversity of Jyväskyläen
dc.contributor.yliopistoJyväskylän yliopistofi
dc.contributor.oppiaineTietotekniikkafi
dc.contributor.oppiaineMathematical Information Technologyen
dc.type.coarhttp://purl.org/coar/resource_type/c_bdcc
dc.rights.accesslevelopenAccessfi
dc.type.publicationmasterThesis
dc.contributor.oppiainekoodi602
dc.subject.ysopelit
dc.subject.ysosuunnittelu
dc.subject.ysotietokoneavusteinen suunnittelu
dc.format.contentfulltext
dc.rights.urlhttps://rightsstatements.org/page/InC/1.0/
dc.type.okmG2


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