Computer-aided game design
Samankaltainen aineisto
Näytetään aineistoja, joilla on samankaltainen nimeke tai asiasanat.
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Arithmetic, Logic, Syntax and MathCheck
Valmari, Antti; Rantala, Johanna (SciTePress, 2019)MathCheck is a web-based tool for checking all steps of solutions to mathematics, logic and theoretical computer science problems, instead of checking just the final answers. It can currently deal with seven problem types ... -
Patterns of action transitions in online collaborative problem solving : A network analysis approach
Li, Shupin; Pöysä-Tarhonen, Johanna; Häkkinen, Päivi (Springer Science and Business Media LLC, 2022)In today’s digital society, computer-supported collaborative learning (CSCL) and collaborative problem solving (CPS) have received increasing attention. CPS studies have often emphasized outcomes such as skill levels of ... -
Solfège in the computer classroom
Király, Zsuzsánna (2000) -
Multidisciplinary Design Optimization in an integrated CAD/FEM environment
Salmi, Santtu (2008) -
Patterns of Sociotechnical Design Preferences of Chatbots for Intergenerational Collaborative Innovation : A Q Methodology Study
Nurhas, Irawan; Jahanbin, Pouyan; Pawlowski, Jan; Wingreen, Stephen; Geisler, Stefan (Hindawi Limited, 2022)Chatbot technology is increasingly emerging as a virtual assistant. Chatbots could allow individuals and organizations to accomplish objectives that are currently not fully optimized for collaboration across an intergenerational ...
Ellei toisin mainittu, julkisesti saatavilla olevia JYX-metatietoja (poislukien tiivistelmät) saa vapaasti uudelleenkäyttää CC0-lisenssillä.