dc.contributor.author | Myllylä, Mari | |
dc.date.accessioned | 2022-01-10T10:58:15Z | |
dc.date.available | 2022-01-10T10:58:15Z | |
dc.date.issued | 2022 | |
dc.identifier.isbn | 978-951-39-8991-0 | |
dc.identifier.uri | https://jyx.jyu.fi/handle/123456789/79257 | |
dc.description.abstract | Graffiti can evoke different thoughts, emotions, motivations and behaviors in different individuals. According to a cognitive scientific view, when experiencing graffiti an individual consciously experiences representational mental information contents. They are constructs of knowledge structures of perceivable and non-perceivable information about the world and things, combinations of perceptions and learned contents. Information can be embodied in gestures and speech and embedded in external artefacts such as graffiti. Verbally denoted experience of graffiti can inform about graffiti spectator’s conscious and unconscious mental contents and processes. However, research that studies mental contents in spectators’ graffiti experience has been missing. Research is needed to investigate graffiti evoked experienced mental contents and their differences between individuals with varying levels of graffiti knowledge.
In this thesis mental contents of conscious experience of graffiti are studied by analyzing verbal protocols of laypeople and graffiti experts. Heterophenomenological approach is used to combine subjects’ first-person and researcher’s third-person perspectives with a theoretical framework about consciousness and its representational contents. The results suggest that when individuals interact with graffiti, they experience them as something that have meaning and make sense. The experienced contents can have a certain feeling, they can be about movements, positionings and relations, facts or images and imaginations, reflecting individuals’ pre-existing knowledge and assumptions about graffiti. Understanding is gained in subjective, embodied and inferencing interpretation processes. Meaningful contents are constructed through emotional appraisal and apperception processes. In interpreting ambiguous graffiti existing mental representations are reconstructed into new representations. This content-based approach is not limited to research experience of graffiti, but it can also be applied to study thinking, contents of mental representations, the consciousness, and the human mind as embodied, predictive and narrative mind. | en |
dc.format.mimetype | application/pdf | |
dc.language.iso | eng | |
dc.publisher | Jyväskylän yliopisto | |
dc.relation.ispartofseries | JYU Dissertations | |
dc.relation.haspart | <b>Artikkeli I:</b> Myllylä, M. (2018). Graffiti as a Palimpsest. <i>Street Art & Urban Creativity, 4(2), 25-35.</i> DOI: <a href="https://doi.org/10.25765/sauc.v4i2.141"target="_blank"> 10.25765/sauc.v4i2.141</a> | |
dc.relation.haspart | <b>Artikkeli II:</b> Fransberg, M., Myllylä, M., & Tolonen, J. (2021). Embodied graffiti and street art research. <i>Qualitative Research, Early online.</i> DOI: <a href="https://doi.org/10.1177/14687941211028795"target="_blank"> 10.1177/14687941211028795</a> | |
dc.relation.haspart | <b>Artikkeli III:</b> Myllylä, M. (2019). From experiencing sites of past to the future of the Demolition Man and how graffiti fits to all. <i>UXUC - User Experience & Urban Creativity, 1(1), 26-37.</i> <a href="http://sauc.website/index.php/UXUC/article/view/105"target="_blank"> Full text</a> | |
dc.relation.haspart | <b>Artikkeli IV:</b> Myllylä, M. (2020). The Good, the Bad and the Ugly Graffiti. In <i>R. Rousi, J. Leikas, & P. Saariluoma (Eds.), Emotions in Technology Design : From Experience to Ethics (pp. 87-104). Springer International Publishing. Human - Computer Interaction Series.</i> DOI: <a href="https://doi.org/10.1007/978-3-030-53483-7_6"target="_blank"> 10.1007/978-3-030-53483-7_6</a>. JYX: <a href="https://jyx.jyu.fi/handle/123456789/74063"target="_blank"> jyx.jyu.fi/handle/123456789/74063</a> | |
dc.relation.haspart | <b>Artikkeli V:</b> Myllylä, M. (2021). Empathy in Technology Design and Graffiti. In <i>M. Rauterberg (Ed.), Culture and Computing : Interactive Cultural Heritage and Arts. 9th International Conference, C&C 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I (pp. 278-295). Springer International Publishing. Lecture Notes in Computer Science, 12794.</i> DOI: <a href="https://doi.org/10.1007/978-3-030-77411-0_19"target="_blank"> 10.1007/978-3-030-77411-0_19</a>. JYX: <a href="https://jyx.jyu.fi/handle/123456789/77107"target="_blank"> jyx.jyu.fi/handle/123456789/77107</a> | |
dc.relation.haspart | <b>Artikkeli VI:</b> Myllylä, M. T., & Saariluoma, P. (2022). Expertise and becoming conscious of something. <i>New Ideas in Psychology, 64, Article 100916.</i> DOI: <a href="https://doi.org/10.1016/j.newideapsych.2021.100916"target="_blank"> 10.1016/j.newideapsych.2021.100916</a> | |
dc.rights | In Copyright | |
dc.title | Embodied mind and mental contents in graffiti art experience | |
dc.type | doctoral thesis | |
dc.identifier.urn | URN:ISBN:978-951-39-8991-0 | |
dc.contributor.tiedekunta | Faculty of Information Technology | en |
dc.contributor.tiedekunta | Informaatioteknologian tiedekunta | fi |
dc.contributor.yliopisto | University of Jyväskylä | en |
dc.contributor.yliopisto | Jyväskylän yliopisto | fi |
dc.type.coar | http://purl.org/coar/resource_type/c_db06 | |
dc.relation.issn | 2489-9003 | |
dc.rights.copyright | © The Author & University of Jyväskylä | |
dc.rights.accesslevel | openAccess | |
dc.type.publication | doctoralThesis | |
dc.format.content | fulltext | |
dc.rights.url | https://rightsstatements.org/page/InC/1.0/ | |