Design principles of virtual reality learning environments : virtual training of flight crew
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2020Copyright
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Tämä suunnittelutieteellinen tutkimustyö keskittyy virtuaalitodellisuusteknologiaan ja virtuaalisiin oppimisympäristöihin. Tämä tutkimustyö kiteyttää virtuaalitodellisuusteknologian konseptin ja ominaisuudet sekä esittelee sellaiset ongelmatyypit, joihin virtuaalitodellisuusteknologia on sopiva ratkaisu. Tämän tutkimuksen tarkoituksena on, aiempaa kirjallisuutta tarkastelemalla, löytää virtuaalitodellisuudessa toistuvat piirteet sekä ominaisuudet, jotka vaikuttavat virtuaalisen oppimisympäristön onnistumiseen ja hahmotella ne virtuaalisen oppimisympäristön suunnitteluperiaatteiksi. Näitä hahmoteltuja suunnitteluperiaatteita tullaan lisäksi havainnollistamaan ja hyödyntämään Finnair Flight Academylle toteutettavan virtuaalisen oppimisympäristö ratkaisuartefaktin suunnitteluprosessissa, jonka päämääränä on ratkaista tai vähentää nykyisessä lentohenkilökuntakoulutuksessa esiintyviä ongelmia. Tämän tutkimustuloksen lopputuloksena hahmotellaan yhteensä kuusi virtuaalisen oppimisympäristön suunnitteluperiaatetta sekä yhteensä viisi virtuaalitodellisuus-skenaariosuunnitelmaa ratkaisuartefaktina Finnair Flight Academylle.
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This design science research focuses on virtual reality technology and virtual reality learning environments. This research summarizes the concept and the features of virtual reality technology and demonstrates the types of problems for which the virtual reality technology is an appropriate solution. The purpose of this research is to review the past literature in order to discover the recurring features of virtual reality and the features that affect the success of a virtual reality learning environment and characterize them as the design principles of a virtual reality learning environment. Furthermore, these characterized design principles will be demonstrated and utilized in the design process of a virtual reality
learning environment artifact to Finnair Flight Academy that aims to solve or mitigate the existing problems in their current flight crew training. As a result of this research, a total of six design principles of virtual reality learning environment are characterized and total of five virtual reality scenario blueprints are designed as a solution artifact for Finnair Flight Academy.
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