Technology Choreography: Studying Interactions in Microsoft’s Future Visions Through Dance
Poutanen, O., Ylirisku, S., & Hoppu, P. (2017). Technology Choreography: Studying Interactions in Microsoft’s Future Visions Through Dance. Human Technology, 13 (1), 10-31. doi:10.17011/ht/urn.201705272516
Julkaistu sarjassa
Human Technology: An Interdisciplinary Journal on Humans in ICT EnvironmentsPäivämäärä
2017Tekijänoikeudet
© the Authors & the Agora Center, University of Jyväskylä, 2016. This is an open access article distributed under a Creative Commons Attribution-NonCommercial 4.0 International License.
In the future, an increasing number of devices will be utilized in concert to
support human activities, but little is known about how these interacting multidevice
settings should be designed optimally in a human-centered manner. We report on a study
in which we took two visions created by the Microsoft Corporation as a starting point.
The aim of the paper is to describe a method for user-centered design that extends the
ideas of a choreographic approach to interaction design and to demonstrate how
micromovement analysis can be conducted in practice. We utilized a structural
reorganization of movement continua originally presented in the videos for a first-person
enactment of that choreography as a means to understand the kinesthetic quality and the
potential of the implied choreographies. The approach underscores the influence of
interaction designs on the moving and experiencing body, as well as the potential that
the moving and experiencing body has for interaction design.
Julkaisija
University of Jyväskylä, Agora CenterISSN Hae Julkaisufoorumista
1795-6889Asiasanat
Metadata
Näytä kaikki kuvailutiedotKokoelmat
- Human technology [245]
Lisenssi
Samankaltainen aineisto
Näytetään aineistoja, joilla on samankaltainen nimeke tai asiasanat.
-
Drifting Down the Technologization of Life: Could Choreography-Based Interaction Design Support us in Engaging with the World and our Embodied Living?
Parviainen, Jaana; Tuuri, Kai; Pirhonen, Antti (MDPI AG, 2013)The development of interactive technology is often based on the assumption of need to reduce the physical action and cognitive load of the user. However, recent conceptualizations, supported by research in various fields ... -
NordiCHI 2014 Workshop : Human-Technology Choreographies : re-thinking body, movement and space in interaction design
Nordic Conference on Human-Computer Interaction (University of Jyväskylä, 2014) -
Quantified Bodies in the Checking Loop : Analyzing the Choreographies of Biomonitoring and Generating Big Data
Parviainen, Jaana (University of Jyväskylä, Agora Center, 2016)Biomonitoring digital devices have become popular in physical activities and are receiving intensive focus as motivational and support vehicles for health. The aim of this article is to develop a new theoretical framework ... -
Who Controls Who? Embodied Control Within Human–Technology Choreographies
Tuuri, Kai; Parviainen, Jaana; Pirhonen, Antti (Oxford University Press on behalf of BCS, The Chartered Institute for IT, 2017)In this article we explore issues of embodied control that relate to current and future technologies in which body movements function as an instrument of control. Instead of just seeing ourselves in control, it is time ... -
Ways of Walking : Understanding Walking's Implications for the Design of Handheld Technology via a Humanistic Ethnographic Approach
Eslambolchilar, Parisa; Bødker, Mads; Chamberlain, Alan (University of Jyväskylä, Agora Center, 2016)It seems logical to argue that mobile computing technologies are intended for use “on-the-go.” However, on closer inspection, the use of mobile technologies pose a number of challenges for users who are mobile, particularly ...
Ellei toisin mainittu, julkisesti saatavilla olevia JYX-metatietoja (poislukien tiivistelmät) saa vapaasti uudelleenkäyttää CC0-lisenssillä.