Technology Choreography: Studying Interactions in Microsoft’s Future Visions Through Dance
Poutanen, O., Ylirisku, S., & Hoppu, P. (2017). Technology Choreography: Studying Interactions in Microsoft’s Future Visions Through Dance. Human Technology, 13 (1), 10-31. doi:10.17011/ht/urn.201705272516
Published inHuman Technology
© the Authors & the Agora Center, University of Jyväskylä, 2016. This is an open access article distributed under a Creative Commons Attribution-NonCommercial 4.0 International License.
In the future, an increasing number of devices will be utilized in concert to support human activities, but little is known about how these interacting multidevice settings should be designed optimally in a human-centered manner. We report on a study in which we took two visions created by the Microsoft Corporation as a starting point. The aim of the paper is to describe a method for user-centered design that extends the ideas of a choreographic approach to interaction design and to demonstrate how micromovement analysis can be conducted in practice. We utilized a structural reorganization of movement continua originally presented in the videos for a first-person enactment of that choreography as a means to understand the kinesthetic quality and the potential of the implied choreographies. The approach underscores the influence of interaction designs on the moving and experiencing body, as well as the potential that the moving and experiencing body has for interaction design. ...
PublisherUniversity of Jyväskylä, Agora Center
MetadataShow full item record
Except where otherwise noted, this item's license is described as © the Authors & the Agora Center, University of Jyväskylä, 2016. This is an open access article distributed under a Creative Commons Attribution-NonCommercial 4.0 International License.
Showing items with similar title or keywords.
Drifting Down the Technologization of Life: Could Choreography-Based Interaction Design Support us in Engaging with the World and our Embodied Living? Parviainen, Jaana; Tuuri, Kai; Pirhonen, Antti (MDPI AG, 2013)The development of interactive technology is often based on the assumption of need to reduce the physical action and cognitive load of the user. However, recent conceptualizations, supported by research in various fields ...
NordiCHI 2014 Workshop : Human-Technology Choreographies : re-thinking body, movement and space in interaction design Nordic Conference on Human-Computer Interaction (University of Jyväskylä, 2014)
Quantified Bodies in the Checking Loop : Analyzing the Choreographies of Biomonitoring and Generating Big Data Parviainen, Jaana (University of Jyväskylä, Agora Center, 2016)Biomonitoring digital devices have become popular in physical activities and are receiving intensive focus as motivational and support vehicles for health. The aim of this article is to develop a new theoretical framework ...
Tuuri, Kai; Parviainen, Jaana; Pirhonen, Antti (Oxford University Press on behalf of BCS, The Chartered Institute for IT, 2017)In this article we explore issues of embodied control that relate to current and future technologies in which body movements function as an instrument of control. Instead of just seeing ourselves in control, it is time ...
Ways of Walking : Understanding Walking's Implications for the Design of Handheld Technology via a Humanistic Ethnographic Approach Eslambolchilar, Parisa; Bødker, Mads; Chamberlain, Alan (University of Jyväskylä, Agora Center, 2016)It seems logical to argue that mobile computing technologies are intended for use “on-the-go.” However, on closer inspection, the use of mobile technologies pose a number of challenges for users who are mobile, particularly ...