Effects of computer game playing on spatial skills
Tekijät
Päivämäärä
2004Pääsyrajoitukset
Tekijä ei ole antanut lupaa avoimeen julkaisuun, joten aineisto on luettavissa vain Jyväskylän yliopiston kirjaston arkistotyöasemalta.
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Children’s conceptions of mental well-being and ideas for its promotion through digital environments
Kankaanranta, Marja; Mehtälä, Saana; Hankala, Mari; Merjovaara, Olli; Rousi, Rebekah (Elsevier, 2021)The aim of this study is to further understanding of children’s conceptions of mental well-being and their ideas for its digital promotion. The study is based on the need to provide children an opportunity to actively ... -
Short-time non-work-related computing and creative performance
Kuem, Jungwon; Siponen, Mikko (IEEE, 2014)It has been argued that non-work-related computing (NWRC) takes time away from work and, hence, decreases work productivity. On the other hand, it has also been claimed that short-time non-work-related computing (STNWRC) ... -
Gender differences in usage and user experience of Oiva App
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Improving Spatial Skills through Computer Games
Hirvasoja, Mika (2004)Jyväskylä: University of Jyväskylä, 2004. 24 pages Bachelor s Thesis This literary review spans a time period of twenty-five years and evaluates various studies related to the effects of computer game playing on ...
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