JYX > Opinnäytteet > Väitöskirjat > View Item
Facilitating the use of virtual worlds in schools
Published inJyväskylä studies in computing
Virtual worlds have grown in popularity recently and thus have been able to gain attention of many researchers and educationists as well. Despite that many educationists believe that virtual worlds could be a beneficial educational technology, it has not been widely implemented in schools. This dissertation seeks to explore the issues related to facilitating the use of virtual worlds in schools. There are two main goals in this dissertation. First goal is to identify the participatory practices of the participants in virtual worlds which can be informed to the educationists so that they can use appropriate participatory practices according to their needs. Secondly, the issues that teachers and administrators need to consider in facilitating the use of virtual worlds in schools including the choice of different instructional delivery methods. The dissertation consists on an introduction or summary and a collection of six articles. First four articles help in identifying the participatory practices. Fourth article also contributes to the second goal as well as the fifth and sixth articles. Sixth article compares different instructional delivery methods. During this research, participants from five Finnish and a Pakistani school participated during different phases. In this research mostly mixed-methods were used. The dissertation builds upon a thorough literature review and results obtained from the research to identify the participatory practices and generate recommendations that educationists need to consider in facilitating the use of virtual worlds in schools. A framework of educational facilitation in virtual worlds is suggested. The dissertation also includes a discussion on the process of facilitation of virtual worlds in schools. Finally, this dissertation recommends some future research areas and directions to further the cause of facilitating the use of virtual worlds in schools. ...
- Artikkeli I: Iqbal, A., Kankaanranta, M., & Neittaanmäki, P. (2011). Participation of the young ones in virtual worlds: A look at experiences and motivations. World Journal on Educational Technology, 3(1), 16-27. JYX: jyx.jyu.fi/handle/123456789/40335
- Artikkeli II: Tuukkanen, T., Iqbal, A., & Kankaanranta, M. (2010). A Framework for Children's Participatory Practices in Virtual Worlds. Journal of Virtual Worlds Research, 3(2). DOI: 10.4101/jvwr.v3i2.1889
- Artikkeli III: Tuukkanen, T., Wilska, T.-A., Iqbal, A., & Kankaanranta, M. (2013). Children’s Social Participation in Virtual Worlds. International journal of virtual communities and social networking, 5(4), 59-73. DOI: 10.4018/ijvcsn.2013100104
- Artikkeli IV: Iqbal, A., Kankaanranta, M., & Neittaanmäki, P. (2010). Engaging learners through virtual worlds. Procedia - Social and Behavioral Sciences, 2(2), 3198-3205. DOI: 10.1016/j.sbspro.2010.03.489
- Artikkeli V: Iqbal, A. (2012). Facilitating exploratory learning in schools through virtual worlds: experiences from a course run at a school. In D. Sampson, M. Spector, D. Ifenthaler, & P. Isaias (Eds.), Proceedings of the IADIS International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2012) (pp. 221-228). IADIS Press.
- Artikkeli VI: Iqbal, A., & Kankaanranta, M. (2013). Facilitating exploratory learning in schools through virtual worlds: A look at instructional delivery methods and facilitation process. International Proceedings of Economics Development and Research, 60, 140-144.
MetadataShow full item record
- Väitöskirjat 
Showing items with similar title or keywords.
Facilitating Collaborative Learning with Virtual Reality Simulations, Gaming and Pair Programming Näykki, Piia; Fagerlund, Janne; Silvennoinen, Minna; Manu, Mari; Nousiainen,Tuula; Juntunen, Merja; Vesisenaho, Mikko (Springer, 2022)The chapter presents socio-interactional functions that support collaborative learning through three case examples. The examples stem from our long line of empirical research in which we have explored the possibilities of ...
Facilitators and Barriers to the Sustainability of a School-Based Bullying Prevention Program Herkama, Sanna; Kontio, Mari; Sainio, Miia; Turunen, Tiina; Poskiparta, Elisa; Salmivalli, Christina (Springer, 2022)The long-term sustainment of bullying prevention programs has rarely been investigated. This study addresses this gap by identifying facilitators and barriers to the systematic implementation of KiVa antibullying program ...
The Use of Virtual Reality as a Potential Restorative Environment in School During Recess Lähtevänoja, Antti; Holopainen, Jani; Mattila, Osmo; Parvinen, Petri (Springer, 2020)Previous research has found out that simulated, Virtual Reality (VR)-based forests can bring equal or even higher restorative effects than real forests. In this study, a Virtual Reality (VR)-based forest was created in ...
Towards a scenario of virtual mental health environments for school-aged children Hankala, Mari; Kankaanranta, Marja; Kepler-Uotinen, Kaili; Rousi, Rebekah; Mehtälä, Saana (Association for Computing Machinery (ACM), 2017)This study explores student teachers’ future design scenarios focusing on promoting children’s mental health literacy through virtual reality (VR) environments. VR use is on the verge of many breakthroughs in several ...
Design principles of virtual reality learning environments : virtual training of flight crew Lyytinen, Jere (2020)Tämä suunnittelutieteellinen tutkimustyö keskittyy virtuaalitodellisuusteknologiaan ja virtuaalisiin oppimisympäristöihin. Tämä tutkimustyö kiteyttää virtuaalitodellisuusteknologian konseptin ja ominaisuudet sekä esittelee ...