Show simple item record

dc.contributor.authorOjala, Arto
dc.contributor.authorHelander, Nina
dc.contributor.authorTyrväinen, Pasi
dc.contributor.editorLynn, Theo
dc.contributor.editorMooney, John G.
dc.contributor.editorRosati, Pierangelo
dc.contributor.editorFox, Grace
dc.date.accessioned2020-09-01T09:25:11Z
dc.date.available2020-09-01T09:25:11Z
dc.date.issued2020
dc.identifier.citationOjala, A., Helander, N., & Tyrväinen, P. (2020). Value Creation and Power Asymmetries in Digital Ecosystems : A Study of a Cloud Gaming Provider. In T. Lynn, J. G. Mooney, P. Rosati, & G. Fox (Eds.), <i>Measuring the Business Value of Cloud Computing</i> (pp. 89-106). Palgrave Macmillan. Palgrave Studies in Digital Business and Enabling Technologies. <a href="https://doi.org/10.1007/978-3-030-43198-3_6" target="_blank">https://doi.org/10.1007/978-3-030-43198-3_6</a>
dc.identifier.otherCONVID_41833372
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/71576
dc.description.abstractDigital platforms connecting users and service providers have a central role in determining the value creation structure of ecosystems. Platform developers try to achieve a dominant position for the platform with a strong ecosystem around it. The size and attractiveness of the services can attract new users, and growing user volume can bring new co-operative service providers to the service partner network. An interesting question is how the presence of power and potential power asymmetry affect the value creation capability and the structure of a network around a platform? This chapter describes an example of value creation and the influence of power asymmetry in a digital ecosystem built around a cloud gaming platform.en
dc.format.extent125
dc.format.mimetypeapplication/pdf
dc.languageeng
dc.language.isoeng
dc.publisherPalgrave Macmillan
dc.relation.ispartofMeasuring the Business Value of Cloud Computing
dc.relation.ispartofseriesPalgrave Studies in Digital Business and Enabling Technologies
dc.rightsCC BY 4.0
dc.subject.otherdigital ecosystems
dc.subject.otherdigitalisation
dc.subject.otherdigital platforms
dc.subject.otherpartner networks
dc.titleValue Creation and Power Asymmetries in Digital Ecosystems : A Study of a Cloud Gaming Provider
dc.typebookPart
dc.identifier.urnURN:NBN:fi:jyu-202009015704
dc.contributor.laitosInformaatioteknologian tiedekuntafi
dc.contributor.laitosFaculty of Information Technologyen
dc.type.urihttp://purl.org/eprint/type/BookItem
dc.relation.isbn978-3-030-43197-6
dc.type.coarhttp://purl.org/coar/resource_type/c_3248
dc.description.reviewstatuspeerReviewed
dc.format.pagerange89-106
dc.relation.issn2662-1282
dc.type.versionpublishedVersion
dc.rights.copyright© 2020 the Authors
dc.rights.accesslevelopenAccessfi
dc.subject.ysopilvipalvelut
dc.subject.ysodigitalisaatio
dc.subject.ysoarvonluonti
dc.subject.ysoverkkopelit
dc.subject.ysoalustatalous
dc.format.contentfulltext
jyx.subject.urihttp://www.yso.fi/onto/yso/p24167
jyx.subject.urihttp://www.yso.fi/onto/yso/p8692
jyx.subject.urihttp://www.yso.fi/onto/yso/p21123
jyx.subject.urihttp://www.yso.fi/onto/yso/p22610
jyx.subject.urihttp://www.yso.fi/onto/yso/p38290
dc.rights.urlhttps://creativecommons.org/licenses/by/4.0/
dc.relation.doi10.1007/978-3-030-43198-3_6
dc.type.okmA3


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record

CC BY 4.0
Except where otherwise noted, this item's license is described as CC BY 4.0