Early Television Video Game Tournaments as Sports Spectacles

Abstract
This article looks at two televised video game tournaments from the 1980’s from the viewpoint of sports spectacle. Through the analysis of the television episodes and comparison to modern eSports-scene, the aim is to see, if there were similarities or differences between sports broadcasting and video game broadcasting at the time. The article suggests that because of visual choices made in sports broadcasting, the video game tournaments adapted this style coincidentally, which might have affected the style of eSports-broadcasting later.
Main Authors
Format
Conferences Conference paper
Published
2020
Subjects
Publication in research information system
Publisher
Carnegie Mellon University; ETC Press
The permanent address of the publication
https://urn.fi/URN:NBN:fi:jyu-202005253439Käytä tätä linkitykseen.
Review status
Non-peer reviewed
DOI
https://doi.org/10.1184/R1/12217766.v1
Conference
Esports Research Conference
Language
English
Is part of publication
Proceedings of the 2019 Esports Research Conference (ESC)
Citation
  • Kerttula, T. (2020). Early Television Video Game Tournaments as Sports Spectacles. In J. G. Reitman, C. G. Anderson, M. Deppe, & C. Steinkuehler (Eds.), Proceedings of the 2019 Esports Research Conference (ESC). Carnegie Mellon University; ETC Press. https://doi.org/10.1184/R1/12217766.v1
License
CC BY-NC-ND 4.0Open Access
Additional information about funding
Suomen akatemia, Centre of Excellence in Game Studies (312395).
Copyright© 2020 ETC Press

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