2016, Volume 12, Number 1
Recent Submissions
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Yamove! A Movement Synchrony Game That Choreographs Social Interaction
(University of Jyväskylä, Agora Center, 2016)This paper presents a design case study of Yamove!, a well-received dance battle game. The primary aim for the project was to design a mobile-based play experience that enhanced in-person social interaction and connection. ... -
Quantified Bodies in the Checking Loop : Analyzing the Choreographies of Biomonitoring and Generating Big Data
(University of Jyväskylä, Agora Center, 2016)Biomonitoring digital devices have become popular in physical activities and are receiving intensive focus as motivational and support vehicles for health. The aim of this article is to develop a new theoretical framework ... -
Choreographic Inscriptions : A Framework for Exploring Sociomaterial Influences on Qualities of Movement for HCI
(University of Jyväskylä, Agora Center, 2016)With the rise of ubiquitous computing technologies in everyday life, the daily actions of people are becoming ever more choreographed by the interactions available through technology. By combining the notion of inscriptions ... -
Ways of Walking : Understanding Walking's Implications for the Design of Handheld Technology via a Humanistic Ethnographic Approach
(University of Jyväskylä, Agora Center, 2016)It seems logical to argue that mobile computing technologies are intended for use “on-the-go.” However, on closer inspection, the use of mobile technologies pose a number of challenges for users who are mobile, particularly ... -
Human-Technology Choreographies : Body, Movement, and Space
(Jyväskylän Yliopisto; Agora Center, 2016)