Collaborative 3D learning games for future learning: teachers’ instructional practices to enhance shared knowledge construction among students

Abstract
Collaborative games will enable new kinds of possibilities for learning. In the future, the goal of game-based learning should be to introduce new ideas and deepen in-depth understanding of learners. However, studies have shown that shared high-level knowledge construction is a challenging process. Moreover, thus far, few empirical studies have examined what constitutes the teacher’s role in games. The focus of this paper is to investigate teachers’ real-time instructional activities in a scripted 3D game setting. Our hypothesis is that groups with real-time teacher instruction will come up with more shared knowledge construction that can be considered productive than groups studying without real-time teacher instruction. Thus, content analysis was conducted to compare collaboration processes between different learning conditions. This study indicates that the teacher has a special role in empowering collaborative knowledge construction in the 3D game context in vocational education. Our findings show that the teacher’s participation in collaborative work helps groups to develop productive ways of providing knowledge and asking contextual questions. In addition, we illustrate the teacher’s ability to bring about students in formulating hypotheses, interpreting context, providing explanations, and describing observations.
Main Authors
Format
Articles Research article
Published
2014
Series
Subjects
Publication in research information system
Publisher
Routledge, Taylor & Francis Group
Original source
http://www.tandfonline.com/doi/pdf/10.1080/1475939X.2013.838451
The permanent address of the publication
https://urn.fi/URN:NBN:fi:jyu-201410092956Use this for linking
Review status
Peer reviewed
ISSN
1475-939X
DOI
https://doi.org/10.1080/1475939X.2013.838451
Language
English
Published in
Technology, Pedagogy and Education
Citation
  • Hämäläinen, R., & Oksanen, K. (2014). Collaborative 3D learning games for future learning: teachers’ instructional practices to enhance shared knowledge construction among students. Technology, Pedagogy and Education, 23(1), 81-101. https://doi.org/10.1080/1475939X.2013.838451
License
Open Access
Copyright© 2013 Association for Information Technology in Teacher Education. This is an author's final draft version of an article whose final and definitive form has been published by Taylor & Francis for The Association for Information Technology in Teacher Education.

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