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dc.contributor.authorOjala, Arto
dc.contributor.editorPrakash, Edmond
dc.date.accessioned2012-09-18T05:20:57Z
dc.date.available2012-09-18T05:20:57Z
dc.date.issued2012
dc.identifier.citationOjala, A. (2012). Comparison of different revenue models in SaaS. In E. Prakash (Ed.), <i>Proceedings of 5th Computer Games, Multimedia & Allied Technology Conference (CGAT 2012)</i> (pp. 120-123). GSTF. 5th Annual International Conference Proceedings. <a href="https://doi.org/10.5176/2251-1679_ccv04" target="_blank">https://doi.org/10.5176/2251-1679_ccv04</a>
dc.identifier.otherCONVID_21500634
dc.identifier.otherTUTKAID_51082
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/38559
dc.description.abstractCloud computing brings new possibilities for software firms to sell their products within a Software-as-a-Service (SaaS) model. However, although SaaS provides new revenue models, it may not easily achieve a profitable revenue stream. For customers, SaaS promises cost savings related to IT expenses. However, it may be difficult to estimate which revenue model will be best for a given situation. In this paper I present the common revenue models used in SaaS, examining their advantages and disadvantages from the point of view of the software provider and the customer.
dc.format.extent135
dc.language.isoeng
dc.publisherGSTF
dc.relation.ispartofProceedings of 5th Computer Games, Multimedia & Allied Technology Conference (CGAT 2012)
dc.relation.ispartofseries5th Annual International Conference Proceedings
dc.relation.urihttp://dl.globalstf.org/index.php
dc.subject.otherRevenue models
dc.subject.otherSaaS
dc.subject.otherCloud computing
dc.subject.otherBusiness in Cloud
dc.titleComparison of different revenue models in SaaS
dc.typeconferenceObject
dc.identifier.urnURN:NBN:fi:jyu-201209112366
dc.contributor.laitosTietojenkäsittelytieteiden laitosfi
dc.contributor.laitosDepartment of Computer Science and Information Systemsen
jyx.tutka.ksnameProceedings of 5th Computer Games, Multimedia & Allied Technology Conference (CGAT 2012)
dc.type.urihttp://purl.org/eprint/type/ConferencePaper
dc.date.updated2012-09-11T03:30:13Z
dc.type.coarhttp://purl.org/coar/resource_type/c_5794
dc.description.reviewstatuspeerReviewed
dc.format.pagerange120-123
dc.relation.issn2251-1679
dc.type.versionacceptedVersion
dc.rights.copyright© GSTF. This is an author's final draft version of an article whose final and definitive form has been published by GSTF.
dc.rights.accesslevelopenAccessfi
dc.relation.conferenceComputer Games, Multimedia & Allied Technology Conference
dc.relation.doi10.5176/2251-1679_ccv04
dc.type.okmA4


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