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dc.contributor.authorDeweppe, Alexander
dc.contributor.authorLeman, Marc
dc.contributor.authorLesaffre, Micheline
dc.description.abstractThis paper proposes a research method to address usability issues in the early stage of development of interactive or collaborative embodied music applications. The central topic is how concepts of usability testing, goal composition, game enjoyment and technology assessment can be actively incorporated in the development and improvement of music applications that use embodied mediation technology. The method presented involves discourse analysis of interviews to develop an approach to constructively use the feedback of test persons to enhance interactive music applications. This analysis is used to determine whether users can properly interact with the system, whether they understand it and how they evaluate the application. The research presented investigates how this feedback can be integrated in a user-oriented development strategy, intended to facilitate the process of developing user-friendlier embodied music mediation technologies. Moreover, the method may be useful in the process of taking interactive music applications out of the research environment and making the transition into existing cultural/musical contexts.en
dc.subject.otherEmbodied Music Interactionen
dc.subject.otherMusic Mediation Technologyen
dc.subject.otherUser-oriented Approachen
dc.subject.otherDiscourse Analytic Methoden
dc.subject.otherMusic and Personalityen
dc.titleEstablishing Usability for Interactive Music Applications that Use Embodied Mediation Technologyen
dc.relation.conferenceESCOM 2009 : 7th Triennial Conference of European Society for the Cognitive Sciences of Music

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  • ESCOM 2009 [101]
    7th Triennial Conference of European Society for the Cognitive Sciences of Music

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