Näytä suppeat kuvailutiedot

dc.contributor.authorKari, Tuomas
dc.contributor.authorMakkonen, Markus
dc.contributor.authorMoilanen, Panu
dc.contributor.authorFrank, Lauri
dc.contributor.editorLechner, Ulrike
dc.contributor.editorWigand, Dianne Lux
dc.contributor.editorPucihar, Andreja
dc.date.accessioned2012-11-26T10:16:11Z
dc.date.available2012-11-26T10:16:11Z
dc.date.issued2012
dc.identifier.citationKari, T., Makkonen, M., Moilanen, P., & Frank, L. (2012). The Habits of Playing and the Reasons for Not Playing Exergames: Gender Differences in Finland. In U. Lechner, D. L. Wigand, & A. Pucihar (Eds.), <i>The 25th Bled eConference "eDependability: Reliable and Trustworthy eStructures, eProcesses, eOperations and eServices for the Future" Research Volume - 17.-20.6.2012 Bled, Slovenia</i> (pp. 512-526). <a href="https://domino.fov.uni-mb.si/proceedings.nsf/0/e554d83474d02f5bc1257a2a0032a7d4/$FILE/P37_Kari_33.pdf" target="_blank">https://domino.fov.uni-mb.si/proceedings.nsf/0/e554d83474d02f5bc1257a2a0032a7d4/$FILE/P37_Kari_33.pdf</a>
dc.identifier.otherCONVID_21572033
dc.identifier.otherTUTKAID_51695
dc.identifier.urihttps://jyx.jyu.fi/handle/123456789/40432
dc.description.abstractThis study examines the habits of playing and the reasons for not playing digital exercise games (i.e., exergames), concentrating particularly on the gender differences between the male and female players and non-players. Exergames can be considered an important and interesting research topic as they can be used to motivate people to do more exercise and, consequently, to improve their health and well-being. The study is based on analysing an online survey sample of 3,036 Finnish consumers through contingency tables, the Pearson’s χ 2 tests of independence, and the Cramér’s V coefficients. The results of the analysis reveal 11 main reasons for not playing exergames as well as several gender differences both in the habits of playing and in the reasons for not playing exergames. Based on these results, exergames still seem to have a long way to go before they are perceived as interesting enough in terms of the game experience as well as useful enough in terms of their effects on physical fitness.
dc.language.isoeng
dc.relation.ispartofThe 25th Bled eConference "eDependability: Reliable and Trustworthy eStructures, eProcesses, eOperations and eServices for the Future" Research Volume - 17.-20.6.2012 Bled, Slovenia
dc.relation.urihttps://domino.fov.uni-mb.si/proceedings.nsf/0/e554d83474d02f5bc1257a2a0032a7d4/$FILE/P37_Kari_33.pdf
dc.subject.otherExergames
dc.subject.otherhabits of playing
dc.subject.otherreasons for not playing
dc.titleThe Habits of Playing and the Reasons for Not Playing Exergames: Gender Differences in Finland
dc.typeconferenceObject
dc.identifier.urnURN:NBN:fi:jyu-201211243064
dc.contributor.laitosTietojenkäsittelytieteiden laitosfi
dc.contributor.laitosDepartment of Computer Science and Information Systemsen
jyx.tutka.ksnameThe 25th Bled eConference "eDependability: Reliable and Trustworthy eStructures, eProcesses, eOperations and eServices for the Future" Research Volume - 17.-20.6.2012 Bled, Slovenia
dc.type.urihttp://purl.org/eprint/type/ConferencePaper
dc.date.updated2012-11-24T04:30:17Z
dc.relation.isbn978-961-232-256-4
dc.type.coarconference paper
dc.description.reviewstatuspeerReviewed
dc.format.pagerange512-526
dc.type.versionacceptedVersion
dc.rights.copyright© The Authors.
dc.rights.accesslevelopenAccessfi
dc.relation.conferenceBled eConference
dc.subject.ysosukupuolierot
jyx.subject.urihttp://www.yso.fi/onto/yso/p5290


Aineistoon kuuluvat tiedostot

Thumbnail

Aineisto kuuluu seuraaviin kokoelmiin

Näytä suppeat kuvailutiedot