Video games as new tools for political persuasion : web games of the Estonian Centre Party

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dc.contributor.author Randviir-Vellamo, Ave
dc.date.accessioned 2012-08-24T09:15:17Z
dc.date.available 2012-08-24T09:15:17Z
dc.date.issued 2012
dc.identifier.uri http://urn.fi/URN:NBN:fi:jyu-201208242243 en
dc.identifier.uri http://hdl.handle.net/123456789/38376
dc.description.abstract This thesis studies four web games that have been released in Estonia in 2004-2011 and have been sponsored by the Estonian Centre Party. Using video games in political campaigning is a recent and not very widely spread trend. Therefore, these web games provided an opportunity to examine the ways how political messages can be inserted into video games and how the qualities that are unique to video games can form political arguments and persuade the players. The main objective of this thesis was to identify the persuasive components of Centre Party's web games and to compare the persuasive arguments that were found from the games' representative layer to those that were formed on the games' procedural layer. In order to do that, the Centre Party's web games were placed in the wider context of political videogames and analyzed with semiotics, gameplay rhetoric and procedural rhetoric. Ultimately, the goal of the thesis is to emphasize the uniqueness of video game representative qualities which seem to be superseded by the studies of rhetorical potential of game rules
dc.format.extent 124 s.
dc.language.iso eng
dc.rights This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited. en
dc.rights Julkaisu on tekijänoikeussäännösten alainen. Teosta voi lukea ja tulostaa henkilökohtaista käyttöä varten. Käyttö kaupallisiin tarkoituksiin on kielletty. fi
dc.subject.other Game studies
dc.subject.other Keskustapuolue.
dc.subject.other Estonian Centre Party
dc.subject.other serious games
dc.subject.other political video games
dc.subject.other procedural rhetoric
dc.title Video games as new tools for political persuasion : web games of the Estonian Centre Party
dc.type Book en
dc.identifier.urn URN:NBN:fi:jyu-201208242243
dc.subject.ysa pelitutkimus
dc.subject.ysa politiikka
dc.subject.ysa videopelit
dc.subject.ysa Viro
dc.type.dcmitype Text en
dc.type.ontasot Pro gradu fi
dc.type.ontasot Master’s thesis en
dc.contributor.tiedekunta Humanistinen tiedekunta fi
dc.contributor.tiedekunta Faculty of Humanities en
dc.contributor.laitos Taiteiden ja kulttuurin tutkimuksen laitos fi
dc.contributor.laitos Department of Art and Cultural Studies en
dc.contributor.yliopisto University of Jyväskylä en
dc.contributor.yliopisto Jyväskylän yliopisto fi
dc.contributor.oppiaine International Master's Degree Programme in Digital Culture en
dc.contributor.oppiaine Digital Culture (maisteriohjelma) fi
dc.date.updated 2012-08-24T09:15:17Z

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